Part 1 of an independent expansion series inspired by Morrowind Comes Alive and the impending fate of Morrowind as revealed in \"The Infernal City.\" New landmass, city, faction, quests, and storyline.
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Author notes
If you want to use some of the resources, ask me and I'll tell you where I got them. Permission details are listed in the readme.
File credits
KEENING CONTRIBUTORS
- Dana Nova Darko: Everything except............ - Casey Mongillo: Voice Acting and Recording Studio work - Lucevar: Conversion of DJGamer's TIDR to Modder's Resource for Keening - Jon Babb: Music - neildarkstar: Beta Testing - abot: Script assistance, file cleaning and optimization, and other tweaks.
- Everyone on the Bethsoft Official Forums who offered advice and comments - ab0t: Kriin animation fix / Enable-Disable Script / Levitation Disable Script - Kagz and ab0t: assistance with figuring out how to add new sound files for the Muroids - Doug Worthy and the rest of the crew at the Morrowind Facebook group for Spell ideas and encouragement. - neildarkstar for scripting assistance and testing. - Jac for the forum - Jac and Fliggerty for the hosting space. - samtam66 for the hosting space for the early beta - Cider! for conflict checks for the new location to the east of Tamriel Rebuilt. - Everyone who worked on the required mods, utilities, and resources. - Gearmaster for longterm support and interesting discussions
Jon Babb [Bosa] Music used with permission - Keening Theme [Nerevar] Composed exclusively for TES3: Keening - Copyright 2012 Jon Babb - Aftermath [Welcome To The Field] - Library [A Young Mind] - Mages Council [Bonus_11] - War [The Heroís Charge] - Assassin John Babb: http://jonbabb.com
- In Taberna Quando Sumus - Djembe^ - Medieval Drum Dance - Mince Pye^
Matti Paalanenís works are licensed under Creative Commons Attribution-NonCommercial-ShareAlike 2.5 Licence. - Architect [Threshold] (Celestial Aeon Project) - Dwemer [Burn them Down] (Essence) Fazingath [The Ancients] (Essence)
Richard DeCostaís works are licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 Unported License. - Delirium [Grottos] (Doctor Eternal)
Xiran's Morrowind Better Music System. Xiran: [email protected] - Kogoruhn [Bonus_5] /aws_mac1 - Victor Vergara ** BMS Note: ** "This songs have been taken from MentalElfís MusicReplacer, I wasnít able to contact him/her, but he/she says in the readme that didnít get any response contacting the authors of those songs, except one, but I donít know who."
*Unable to determine artist, unable to contact artist: - Dream [Mus4]*^
^Permissions pending, will be removed upon request.
- Qarl: Gothic Attire Complete "You may use any of my mods as a modder's resource and can do anything you like with them, with the following exceptions: 1. For my mods with clothing in them, don't just make a new shop and resell the clothes. 2. Don't pack my mods into a mods with a bunch of other mods packed in as a sort of combo mod pack. Make your own mod. Don't just pack in a bunch of other mods and call it your own."
- Cenobote: Gothic Attire Complete "ALL PERMISSIONS GRANTED, FOREVER"
- Korana: Clothiers of Vvardenfell "Any mods I have created are available to re-upload. I do ask that at least one email to me is attempted. I would like to know where my mods are hosted, in case of an update." Note: Emails sent, no response. It is clear from a variety of sources that Korana has left the Morrowind Modding Community and will not be updating her mods.
- BadKarma, Lady Rae: Clothiers of Vvardenfell Note: Creators have been contacted and full permission has been given.
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Part 1 of an independent expansion series inspired by Morrowind Comes Alive and the impending fate of Morrowind as revealed in "The Infernal City."
This is what you get with Chapter 1:
- An group of shacks just outside of Khuul with quests that take you to a new barrow in Solstheim, a house in Ald Velothi, and a new dwemer ruin. There are a lot of different options for these quests, so a meticulous player will get more out of it than a player that just rushes through it.
- A new landmass and fully-functioning city with its own faction, several complex side quests, and part one of the main quest. You can explore the city as a visitor through a portal near Vivec, or enter it as part of the faction through the longer, more complex storyline.
- Keening uses a lot of interesting modders resources, new voice acting, and new situational music. I hope it gives a unique experience while still meshing with your regular Morrowind experience.
The files must be downloaded directly from the Keening website listed above. Select the link under "Mirrors" above.