Morrowind

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Painkiller_Rider

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Painkiller97

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About this mod

- The Art of War Museum is placed under the Museum of Artifacts in Mournhold; Torasa Aram can direct you there, if you don\'t notice the corridor which winds down opposite the Museum\'s entrance door. - If you want to aquire some of the items, better bring gold - all the displayed items are well-guarded (not to mention some of them are actually f

Permissions and credits
Painkiller's Art of War Museum v1.0
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By: Painkiller_Rider & Friends

In Memoriam: Frank Frazetta

Plug-in Scope and Credits:
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* New (underground) section to the Museum of Artifacts in Mournhold (layout by Painkiller_Rider), populated by new NPCs with personalised Dialogue and behaviour;

* Thirty-eight new pieces of armor featuring Bump&Reflection Mapping, as follows:
- Defender of the Faith (full suit, new meshes by HedgeHog-12, texture&effects by HedgeHog-12&Painkiller_Rider, bonus enchantment script by PeachyKeen) - Heavy Armor, individual pieces scripted enchantments, plus a bonus ability when the all the armor pieces are equipped;
- Dominatrix (full suit, Bethesda meshes, modified textures&effects by Painkiller_Rider, bonus enchantment script by abot) - Light Armor, un-enchantable, but benefiting of a bonus ability when the all the armor pieces are equipped;
- Gold Armor (partial suit, Bethesda meshes, modified textures&effects by Painkiller_Rider, scripted enchantments by PeachyKeen) - Medium Armor, individual pieces scripted enchantments;
- A Sun/Moon Shield combo (new meshes, texture&effects by Painkiller_Rider, script by PeachyKeen): 2 different shields which are being automatically swapped at sunrise and sunset. The shields have different appearance, effects and enchantments;
- Six Off-Hand weapons (defined as "shields", new meshes&textures by Adonnay, effects by Painkiller_Rider) - Light&Medium Armor, low AR, but scripted spells to aid in defensive combat;
- Six Painted shields (new meshes, texture&effects by Painkiller_Rider, scripted enchantments by M'Aiq&Trunksbomb) - Medium Armor, average AR, lower level enchantments;
- Two special shields (Death Dealer and Gondor, new meshes, texture&effects by Painkiller_Rider, scripted enchantments by M'Aiq&Trunksbomb) - Heavy Armor, top-end AR and enchantments;
- The Death Dealer Helmet (new mesh by Ghogiel&Necron, texture&effects by Painkiller_Rider, scripted enchantments by M'Aiq&Trunksbomb) - Heavy Armor, top-end AR and enchantments;

* Twenty-seven new weapons featuring Bump&Reflection Mapping (all weapons' scripted enchantments by M'Aiq&Trunksbomb), as follows:
- Ten Elven blades (short and long blades, new meshes&textures by Adonnay, effects by Painkiller_Rider) - good Rating, average Health, very good Enchantments;
- Twinkle&Icingdeath, Drizzt Do'Urden's scimitars (long blades, new meshes&textures by Adonnay, effects by Painkiller_Rider, gems by VagabondAngel) - very good Rating, good Health, very good Enchantments;
- Death Dealer Axe (editted mesh based on Miral's DD Axe, texture and effects by Painkiller_Rider) - very good Rating, Health and Enchantment;
- Giant Stone Maul (blunt weapon, new meshes&textures by Adonnay, effects by Painkiller_Rider) - high Rating and Health, very heavy;
- Matching sword for the Defender of the Faith armour suit (long blade, new meshes&textures by Adonnay, effects by Painkiller_Rider) - very good Rating, Health and Enchantment;
- Four swords based on the Tolkien lore: Glamdring, Orcrist, Glory (Boromir's Sword) and Truth (Anduril) - (new meshes&textures by Adonnay, effects by Painkiller_Rider, gems by VagabondAngel) - very good Rating, Health and Enchantment;
- Two Viking-style swords, based on Norse Sagas (Skofnung&Tyrfing, new meshes&textures by Adonnay, effects by Painkiller_Rider) - very good Rating and Health; Enchantments based on their background;
- Frostfang, a Celtic-style 2h sword (new meshes&textures by Adonnay, effects by Painkiller_Rider) - very good Rating, Health and Enchantment;
- Five European mediaeval-style swords (2h and 1h, new meshes&textures by Adonnay, effects by Painkiller_Rider) - good Rating, Health and Enchantment;

* Three Dragon Statues (original mesh, texture and bump mapping by Phijama), which can be purchased and placed in your favourite house;

* One Golden Dragon Creature (original mesh&texture by Razhkul, bump mapping added by Painkiller_Rider)!

* One hundred and thirty-three new tapestries (all meshes by Bethesda, textures by Painkiller_Rider, item placement script by Korana & Dracus Dragani), including the tapestries released as replacers in the Painkiller's Tapestries plug-in.
- Tapestries are all based on artwork of the following artists: C. Achilleos, Keith Anderson, Kerem Beyit, Gerald Brom, Dorian Cleavenger, Jeff Easley, Bob Eggleton, Frank Frazetta, Brian Froud, S. Grenier, S. Hickman, John Howe, Todd Lockwood, Keith Parkinson, Luis Royo, Greg Staples, Anne Stokes, Boris Vasnetsov.
- The copyright of the original art belongs to each specific artist. For more information, or purchase of art, please visit their websites.


Where exactly do I get the stuff?
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- The Art of War Museum is placed under the Museum of Artifacts in Mournhold; Torasa Aram can direct you there, if you don't notice the corridor which winds down opposite the Museum's entrance door.
- If you want to aquire some of the items, better bring gold - all the displayed items are well-guarded (not to mention some of them are actually fake).

IMPORTANT NOTES!
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- VERY IMPORTANT: If TLM - Clearer Lighting mod is used, the bump&reflection mapped items will look brighter than they are meant to!!!
- Adding an enchantment on any item which has bump mapping will result in unwanted visual side-effects, so the enchantment value on most of them is zero, to prevent accidental enchanting;
- Most of the items benefit of scripted enchantments (actually spells-abilities), which compensates for the lack of normal enchantments;
- Normal Enchantments are present in only 2 situations: Golden and Domina Cuirasses - due to an engine bug, environmental/reflect mapping cannot be added to certain Biped meshes, so I used Magic Effects instead (NB: using a NoGlow mod will likely cancel the Bump Mapping in this case);
- ALL weapons and armour feature Reflection and Bump maps, as well as average-poly meshes (except the ones made by Bethesda) and high-res textures, so please make sure your GPU is up to the task!
- For a unitary look of the game, Painkiller's Tapestries and The Forgotten Shields - Artifacts mods (same author) are highly recommended.
- Please require permission and give due credit to the above people for the use of their additions in your own mods! Failure to do so will result in aeternal damnation to the lowest plane of Oblivion! Lowest-resolution, that is...
- Mod CLEANED with TESAME and MW Enchanted Editor.

INSTALLATION:
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There are 3 versions of the mod: one containing everything described above (Art of War), one containing only the Weapons and Armor (Art Of War - Arms&Armor) and one containing only the tapestries (Art Of War - Tapestries). Please chose ONE version and proceed with the steps below:
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1. Extract the included files and sub-folders to a temporary folder of your choice.
2. The ESP file and the 'meshes', 'textures', 'icons' and 'sound' folders all go in the following location: "Install Directory\Morrowind\Data Files\";
3. You will be asked if you want to overwrite a couple of times, choose 'yes' to each time or 'yes to all' to save a couple of clicks;
4. With that done make sure to check the activation box for the respective ESP file before launching the game.
5. Make sure there is only ONE ESP file checked at a time (the 3 different versions will conflict with each other).

Special Thanks:
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Bethesda for the great game and background for modding, Phijama, Vagabond Angel and Hedgehog for inspiration in using the reflection/bump technique; Rabinna for the Dragons Tapestries idea and help; Dragon32 for helping with artists identification; Princess_Stomper for helping with the location details; MidgetAlien and PeachyKeen for Beta testing; and my friends from the ES Forum for never letting me down...

Eternal thanks go to Frank Frazetta, the inspiration of all my "artistic" attempts - R.I.P. Master!