Morrowind

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Chesko

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Chesko

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About this mod

The manor of Lord Nerevar has been found! New story, quest, NPCs, and dialog for Bjorn's Rain's Hand Hall mod. Rebuild Rain's Hand Hall from the ground up, and restore it to its former glory.

Requirements
Permissions and credits
v1.2 Update:
Caught a couple of edge-case last minute bugs.

** Fixed an issue where the player could become stuck when using the Guild Guide from Ald'Ruhn back to Rain's Hand Hall after completing certain points in the main quest due to a misplaced FixMe command in certain scripts.

** Fixed an issue where the timers in a global script would never terminate.

v1.1 Update:
** Fixed global script issue where player would be nagged to visit Rain's Hand Hall every time a savegame was loaded when the player is beyond certain points in the main quest.

** Readme included in download should no longer be encrypted (WinRAR error on my part)




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Restoring Rain's Hand Hall

Author: Chesko
([email protected])



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Description:

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Restoring Rain's Hand Hall attempts to take Bjorn Larsen's amazing Rain's Hand
Hall mod and better integrate it into the game. New story, new history,
new NPCs, new dialog, and a Hall in a state of near ruin.

* Story Integration: Rain's Hand Hall is now is now described in-game as
the lost manor of Lord Nerevar himself, not seen for over 3000 years.
A new quest line for Rain's Hand Hall's restoration follows along in parallel
to the main quest of the game. Great pains have been taken to ensure that
the mod is lore-friendly (as long as you can assume that Lord Nerevar did
in fact have a great Hall that once was lost).

* Rebuild The Hall: The Hall has seen better days, and must be repaired.
As you progress through the main quest of the game, more and more of Rain's
Hand Hall will become available to you as the pragmatic Curator Radric
and his team of craftsmen excavate the ruins of the Hall. Rubble, scaffolding,
and support beams everywhere.

* Balance: The availability of the Hall now hinges on main quest completion.
This means that other housing mods like Homes to Let still have purpose in the
game before this becomes available to you. I also opted for this method because
it allows me to organically unlock the Hall to the player instead of just
putting an arbitrary price tag on the entire Hall.

* New Dialog: Over 6 million lines of new dialog (OK, not quite).New NPCs,
new dialog, and new history for each room of Rain's Hand Hall. Curator Radric
is eager to talk your ear off about it. And the craftsmen actually doing the work
have their own comments, if you care to listen.

* Not So Lonely: New NPCs in Warrior Poet Hall that grow in number as you progress
through the game. If you build strong alliances in your quest to fulfill the
Nerevarine prophecies, don't be surprised if their representatives show up
to support you! Also added is a new Guild Guide to transport you to the Ald-ruhn
Guild of Mages, and a new blacksmith to repair your armor by the (previously unused)
anvil and furnace.

* New Bedchamber: For reasons you will see, the Hall's previous bedroom (Solace)
is not initially available to you. Because of this, a (cramped) new bedroom has been
created, which can be accessed from Hearthall. The door is at the top of the stairs,
on the left side of the center column.

* Other Improvements: Some other miscellaneous improvements were made, such as
collision boxes around Solace's bedroom to prevent you from walking off into nowhere,
and stone steps to help you get out of the pool in the Tower of Wonders (it was previously
possible to get stuck in it).

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Install & Usage:

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Load Restoring Rain's Hand Hall.esp with your game.

WARNING: You MUST also use the original Rain's Hand Hall mod. This mod does not
include any data from the original Rain's Hand Hall, so the original mod is required.
Get it here: http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=2064

Restoring Rain's Hand Hall.esp must be loaded AFTER the original mod's .esp.


The quest to go to Rain's Hand Hall starts shortly after leaving Caius Cosades'
House after receiving your last orders from him. (Before this point, Rain's Hand Hall
will be covered in plants, rocks, and trees, and is inaccessible.) If you are already past this
point in the main story, just go to Balmora and walk in the vicinity of
Caius Cosades' House. The quest should begin at that point. You may get additional
messages that tell you to "re-visit" Rain's Hand Hall, if you have already progressed
through some of the late stages of the main quest. This is perfectly normal.

Good luck!

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Incompatibilities:

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These issues are mainly for those who have already been using Rain's Hand
Hall, and have already placed items throughout the Hall. While most surfaces
have been left intact even in its run-down state, there are a few things to be
made aware of.

* The bookshelves on the left side of the Library of Antiquity are initially
buried in rubble and blocked by support beams and boards.

* A table on the left side of the Hall of the Warrior Poet now has the belongings
of the Mage's Guild Guide that provides transportation to Ald-ruhn.

* At the outset, only Hearthall and the new bedroom are available to you. If
you haven't made much progress into the main quest, you will not be able to access
most areas of the Hall. Be prepared!

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Thanks:

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Thanks to Bjorn for his amazing Rain's Hand Hall mod. I hope this mod helps
enhance his great work.

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Permissions:

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This mod contains no original data from Rain's Hand Hall. You must use
the original Rain's Hand Hall in conjunction with this mod for it to work.
You may not redistribute this mod, whole or edited, without my permission.

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If you would like to know ahead of time exactly which parts of the main quest line unlock which parts of Rain's Hand Hall, please see the "Spoilers" section of the Read Me.