Morrowind

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Tizzo

Uploaded by

Tizzo

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About this mod

This plugin adds a total of 24 new spells that the Player Character can potentially start off with provided your magic skill in a given spell college is high enough.

Permissions and credits
Two Versions:

Useful Starting Spells_NP - Spell names with no markings

Useful Starting Spells - Spell names as below

Complete Spell Listing:

(A) Leap
Jump 12 pts for 3 secs on Self

(A) Sesami's Open Door
Open 20 pts in 1 ft on Touch

(A) Feather Fall
SlowFall 3 pts for 3 secs on Self

(A) Breathe Water
Water Breathing for 20 secs on Self

(C) Lesser Bound Dagger
Bound Dagger for 15 secs on Self

(C) Lesser Bound Bow
Bound Longbow for 15 secs on Self

(C) Spirit Summoning
Summon Ancestral Ghost for 15 secs on Self

(C) Summon Scamp
Summon Scamp for 15 secs on Self

(D) Touch of Flames
Fire Damage 15 pts for 1 sec in 1 ft on Touch

(D) Ball of Frost
Frost Damage 10 pts for 1 sec in 1 ft on Target

(D) Acid Touch
Poison 15 pts for 1 sec in 1 ft on Touch

(D) Thunder Ball
Shock Damage 10 pts for 1 sec in 1 ft on Target

(IL) Glamour
Charm 10 pts for 2 secs in 1 ft on Touch

(IL) Lesser Invisibility
Invisibility for 5 secs on Self

(IL) Globe of Light
Light 15 pts for 15 secs on Self

(IL) Hold
Paralyze for 3 secs on Touch

(M) Minor Dispel
Dispel 25 pts on Self

(M) Divine Intervention
Divine Intervention on Self

(M) Drain Soul
Soultrap for 10 secs in 1 ft on Target

(M) Telekinesis
Telekinesis 10 pts for 5 secs on Self

(R) Panacea
Cure Common Disease on Self

(R) Anti Venom
Cure Poison on Self

(R) Second Wind
Restore Fatigue 10 pts for 5 secs on Self

(R) Minor Heal
Restore Health 9 pts for 1 sec on Self

*Note: If the naming convention is not to your liking, you may use the "Useful Starting Spells_NP.esp" instead.