Morrowind

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Smoke

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Axeman

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60 comments

  1. Xenosians
    Xenosians
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    Does this work with open mw , just to make sure in case it doesn't 
    1. wallesM
      wallesM
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      yes
  2. Ghost5424
    Ghost5424
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    How does this work with the attronach stone? Does it just not activate or does it still regen magicka?
    1. knocklessmonster
      knocklessmonster
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      The atronach sign?  That's covered in the description: "It works properly with the Atronach birthsign. (Disallowing regeneration.)"
    2. CerpinDaiyokai
      CerpinDaiyokai
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      So, is it supposed to read "Does NOT work with Atronach sign" or am I missing something?
    3. godzilla90fan
      godzilla90fan
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      Its worded correctly.  It means the mod works with the atronach sign, as in it doesn't break it.  The sign still halts regen as intended even with the mod on.  If he said it doesn't work I would take that to mean it would give you the benefits of the atronach sign AND the regen from the mod, which is OP.
    4. AlkaseltzerBoulevard
      AlkaseltzerBoulevard
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      no, thats terribly poor wording, almost to the point of incoherent gibberish because of the double negatives. the correct wording would be "the atronaoch sign functions as normal and the mod does not initiate regeneration under said sign"
    5. Topeka
      Topeka
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      The purpose of the atronach sign is to prevent magicka regen. If magicka continued to regenerate despite the ability that is designed to prevent regeneration, it would not be functioning as intended.

      It's not incoherent at all, since it says that the atronach birthsign works properly, and it even has a statement in parentheses to make it clear to people that have a hard time reading double negatives such as yourself.
    6. davethepak
      davethepak
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      I understood it just fine.

      thanks for the mod.
  3. Jaramo81
    Jaramo81
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    Hello, this does not work for me with OpenMW 0.48. The magicka simply does not regen. I have the mage birthsign, so it should work.
  4. Patchup94
    Patchup94
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    This is a fantastic mod. I consider this a mod that qualifies as a vanilla enhancement mod. I mean that it still preserves the original (vanilla) game yet gives a small but powerful tweak to the mechanics. I think a slow regeneration of magika, based on your magika related attributes such as Wisdom and Intelligence is not overpowered.

    You will still need some restore magika potions when you are in a fight but I find that I "sleep until healed" option much less.
  5. NeiDneX
    NeiDneX
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    Hello! Does it effect NPCs and Monsters too?
  6. xXRaptorSc0pezXx
    xXRaptorSc0pezXx
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    I correctly installed the mod (in the Data Files folder) and enabled it in Data Files but it still doesn't work as there is no Magicka regeneration occuring when I load up the game. Is there a reason for this or if it is an issue with the mod can you please fix it?

    Edit: Nevermind I found a mod that actually works: MWSE Magicka Regen
    1. nazz190
      nazz190
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      It seems like for whatever reason this mod doesn't work if you have MWSE installed. It worked fine up until I installed the script extender.
    2. PrinceOfPomp
      PrinceOfPomp
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      Any idea if it works with OpenMW?
    3. Caladell
      Caladell
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      It does
  7. WhiteBeard76
    WhiteBeard76
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    it installed as a microsoft word for some reason any idea why?
  8. 123hello456
    123hello456
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    ?
    d
  9. Reconsile
    Reconsile
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    -deleted-
  10. Arsenicflick123
    Arsenicflick123
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    Mod installs fine, just doesn't do anything. Probably my problem since I have such a low level character and magicka regen would be very slow BUT even after waiting 24 ingame hours I haven't regenerate a single point of magicka.
    1. billythekidddd
      billythekidddd
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      It doesn't seem to work with the wait function for some reason, it does work in real-time though, but very slowly.