New look for many enchanted items and new items to find.
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
You can't make a new version of this mod without permission from me first.
You can use the retextured items I made in your own work if you don't take credit for making them. You don't need permission from me first but I would like to hear about it. You must also credit the authors I've credited if you use that section of the mod.
File credits
Huge thanks to all the mod makers out there that made this mod possible.
I didn't make ANY meshes in this mod. Most of them are the original meshes made by Bethesda and based on the original Bethesda textures. I did some editing in NifSkope. Other credits are here:
--------- MESHES and TEXTURES
Daduke and IggyEGuana - for inspiration and the following meshes: ring mesh (labeled tealM_r_ig_***), circle amulet mesh (tealM_amu_cir_01_***), and triangle amulet mesh (tealM_amu_tri_01_***). Also ring mesh (tealM_r_hd_***) with UV manipulation by Alaisiagae.
Nioliv and the Better Clothes team - the imperial skirt mesh from Better Clothes, used in the visible necklaces (chain/skirt) items, and the shirt and pants meshes. The long glove mesh is also from Nioliv.
Better Heads team, Gorg, Arathrax - NPC head meshes and original textures.
Qarl - crystal resource mesh and texture. Meshes and textures from Misc Item Replacer and Flask Replacer. Qarl / Schismatix - fountain from Balmora Retextured. Qarl has made many things possible.
Erasmus - most of the scroll icons. I added a few more, but they are based on the same design.
Gorg - necklaces from Necklace pack 1.
Danae - meshes from Containers! I edited the soulgem container to make it smaller.
Darknut - daedric, glass, and chitin textures (used with permission).
quorn - updated chitin project meshes.
Random Name - for the Ring Texture Fix which I used in making this plugin. I've merged Random Name's fixes into this mod for the rings that would otherwise be unchanged. That way you can see all of the textures that rings should have.
Starwind - several of the weapon meshes and textures.
Baldurian - transparent glass weapon meshes.
tronvillain - Better Scamps mesh.
Jdog - House of War Potions mod for the throwing potion meshes and textures.
Hollow_fang - Bowls of Food.
--------- MORE TEXTURES
Canadian Ice for texture inspiration. I highly recommend Canadian Ice's robe replacer, available from her website: http://grotto.moddersrealm.com/index.php?action=downloads. Free registration is required.
Korana - Authentic documents, used in the scroll paper.
Silaria - the Celtic gloves (UCM100) from her Sils_Clothing_Vendor.
Skydye and Headless Wonder - a few textures from Vibrant Morrowind.
Clavis - crystal textures.
The creator of the Necronomicon brush set for Gimp, from free-brushes.com --------- BUGFIXES and TESTING
DARoot, Adul, and Midgetalien for their helpful advice on the forums regarding gloves. Saint_Jiub and Tonal Architect, for their pointers on creature creation. Maura for noticing I'd included some unnessesary files in version 1.7. Elterin for pointing out some missing icons in verision 2.1. Blouge for alerting me to extra scripts left in the "no ench" version of 2.4.
--------- OTHER
Better Bodies team - bodies that look so much better than the originals. Rogue_Shadow - for inspiration for creating the scripted "demon" gloves (based on the quiver script in Death's Doorstep). Skydiver - quest tutorial. Denina - Miscellaneous to Static, very helpful when designing interiors.
The people that have contributed to the UESP Morrowind wiki, NifSkope wiki, and CS wiki. These are excellent tools.
Thanks to the art director of the Never-Ending story. I doubt they'll mind the AURYN showing up here.
Thanks also to the creators of Morrowind, the GIMP, Nifskope, and the TGA thumbnail viewer program, without which this would never have been made. Sorry if I forgot anyone.
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This mod contains retextures for most of the stock Morrowind enchanted jewelry and accessories (such as belts, shoes, and gloves). Unenchanted versions of the new things can be found wherever regular clothes are found or sold. I also made new enchanted varieties which can be found randomly where magic items usually appear.
Unique Jewelry and Accessories will: - change the appearance of some of the original Morrowind enchanted items - add new unenchanted items - add a shop in the Vivec Foreign Quarter Canalworks - add some quests and a faction you can join It will also do the following (unless you use the "_no ench" version) - add new enchanted items to the loot lists
With this mod enabled you will never again mistake your Third Barrier Ring for your Ring of Regeneration, or confuse your Amulet of Slowfalling with your Amulet of Gem Feeding (could be fatal!).
Each item also has a new icon (with alpha channel). I didn't make any of the meshes, I just reskinned them.