Morrowind

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Safe to use

Tags for this mod

About this mod

This an 8 month old Version, so be sure to check my HP for the Update to v1.20 Final, which I\'m currently working on. This MOD includes: ================== - over 200 different creature-types (no new gfxs (maybe a MAXer has some spare time?) , based on orig creatures, all are just used in new territories) - 48 new exteriors

Permissions and credits
This an 8 month old Version, so be sure to check my HP for the Update to v1.20 Final, which I'm currently working on.



This MOD includes:
==================



- over 200 different creature-types (no new gfxs (maybe a MAXer has some spare time?) , based on orig creatures, all are just used in new territories)

- 48 new exteriors

- 30 new Interiors (1 leads from Vvardenfell to the Isles, all others are located there)

- several NPCs (1 in Seyda Neen, all others in new territories). The one in Seyda Neen has a lot of features, some are totally new in the MW-Universe. He can not only tell you a lot about your mission, but also can accompany you.
You can choose his fighting styles(melee,marksman,spellcasting,flee,freefighting),
can ask for his health, can tell him to teleport home, can heal you and he levels up if you do (but sure only if he is with you), and you can decide which of his attributes get raised ! Form your own bodyguard...

- lots of other new stuff (lots of scripting, quests, ingreds, loot, dialogues, spells, traps, hidden doors,.....)



Short Description:
==================



This MOD adds a campaign around some necromancers, taking place at a new archipelago in the southern west of Vvardenfell mainland. This was first meant as a hack'n'slay-campaign, because of several reasons. It is my first one, I had to test around a lot with the features of the editor, and I thought there's too less fighting in Morrowind sometimes. But since now I've also added several Quests, Dialogues, Traps, hidden doors, etc, so I think it's no more a pure hack'n'slay-mod, ergo switch your brain on. The density of creatures may sometimes be a bit too high, but always think about: the harder the creatures, the greater the treasures...



If your Character is high-levelled, you can enjoy this especially, because I filled my levelled-creatures-lists up to Level 50+ and there are many new challenges. Although I also made extra low creatures for beginners, this is designed for Level 10+ Characters. The number of creatures is enormous and you should prepare yourself for a hard fighting, but also for a real special trip through wide unseen territories and for many unique findings.



Attention: Due to the MW concept, the creatures are respawning every few days, sometimes every day. So prepare for this (teleport-spells), maybe you find a way a to end this... (solve the quest...)