Morrowind

File information

Last updated

Original upload

Created by

Gforcebond

Uploaded by

Gforcebond

Virus scan

Safe to use

Tags for this mod

About this mod

Adds a new Guild of Fighters building in Sadrith Mora. Three stages of construction. Must convince Master Neloth and bribe House Telvanni a considerable amount of gold. Intersting dialogue and realistic responses. Has nine quests. Read the Read Me if you get stuck.

Permissions and credits
This mod involves nine quests so far.


Note: You must be at least Master of the Fighters Guild, Mouth of House Telvanni, AND complted the MQ to initiate the first quest and begin construction of the new guild hall!


** Fighter's Guild: A New Start **

The construction of the new guild hall. Has three stages. Talk to Master Neloth to start the quest.

** Fighter's Guild: Teaching an Old Dog New Tricks **

Convincing the other guild members to join the new guild hall. You will be escorting one of the guild members. The other two will then join with you, and you must do a task for Hrundi.

** Fighter's Guild: Finding That Special Someone & Only Women Can be a Bartender **

This has several outcomes. The task is to get a bartender. You can choose Sondryn as a bartender or you can find this "very beautiful woman" to be your bartender. You can have neither as bartenders and it is possible to have booth.

** Fighter's Guild: The Shaman **

You must recruit a new guild member. I don't want to describe to much to ruin it. Talk to Hrundi to get the quest started.

** Fighter's Guild: Cool Hand Luke **

Help two fellow guild members escape from the Ministry of Truth.

** Fighter's Guild: Love Thy Ebony **

This quest involves you trying to get three sets of ebony armor. The three sets of ebony armor will be equiped on three of your guild members in Sadrith Mora once completed. Has a couple out comes depending on if you forget the password. An interesting quest that has a unique was of extracting some ebony...

** Fighter's Guild: A Breakthrough **

Another quest that involes with equiping some of your guild members with some expensive and attractive armor. This one will involve you trying to get two sets of glass armor for two of your guild members. Hrundi finds a seller and he'll have a task for you to find some raw glass so he can make the two sets of glass armor.

** Fighter's Guild: Papers Please **

This quest involves the Telvanni breaking into your new guildhall demanding hospitality papers from each of your guild members. This quest has several outcomes and depending on what you do will determine who lives and who dies...

** Fighter's Guild: Are You A Wolf or A Sheep? **

This quest is a constinous quest. Hrundi will host a sparring tourney once a month to determine who is the best fighter at the Fighter's Guild in Sadrith Mora. The tournament will have four people and will consist of rounds. The winner of the final round is the champion. Once you get the npc's health bellow 50 percent the match is over and vice versa.


Read the ReadME if you get stuck on a quest!!! I just re did the Read Me as of Version 1.1 really explaining what you have to do to advance in each quest. Lots of detail.


**important**

If you installed any other previous version. Uninstall it and install the new version. I suggest that if you do install a new version you start from a new save or previous save that did not not have this mod to prevent bugs.

If you guys wanted to see the building right away type in console "set guildhall to 3" w/o outside quotes.

I'll be trying my best at debugging everything I find. It's hard to pick up every single bug by yourself. Email me at [email protected] if you guys notice anything. The last verions was the cleanest version I ever released. I gues it goes with experience.

**Version 1.2 Update**
+ There was a bug if you tried to wear the glass armor from the Breakthrough quest and re-equip the game would crash. I fixed this.
+ Also there was another bug with one of the scripts that restarted the tourney every month. The NPC's are supose to go back to their original locations after each tourney. This is fixed. If you still have problems it's because certain variables for certain scripts are incorrect from a previous saved game. Email me and i'll tell you how to fix it.

**Version 1.2**
+ Added four quests! I really like how this turned out. Lots of fun and creativity here. Also, realistic situations.

**Version 1.1**
+Added another quest. You must help two fellow guild members escape from the Ministry of Truth. Read the Read ME if you get stuck! I re did the Read ME and explained in full detail for each quest.
+Fixed three bugs that I didn't notice until now. Some of the scripts where NPC's teleport weren't working properly. I fixed those. Also, a bug where you give Hrundi twenty grandmaster repair hammers. Another bug with the Orc Shaman quest where one of the scripts is still running when it shouldn't be. I fixed that as well.

**Version 1.0**
+ There was a bug with the soul gems that you had to give to Hleran. I had to create two seperate scripts so it would accept enchanted soul gems. I also made it so that you have to get 5 grand soul gems enchated with only an Ascended Sleeper.

**Version 0.9**
+ Debugged some scripts problems with the bartender quest. Also, if they become bartenders they have their own class. Unique greetings, and they can sell what is on the shelves and in their chests.
+ Added a new quest the "Orc shaman" quest. You must recruit a new guild member. This one is fun. You must seek out this person and they challange you to a "duel" but once a player's health or npc's health drops bellow 50 percent the combat stops. I thought it was kind of fun.

**version 0.8**
+ Debugged two major glitches in the dialogue quest story line I didn't notice.
+ Added two quests in general. First was you convincing the 3 guild members in Wolverine Hall to go over the new guild hall. The other is a quest to get a bartender. You can either have Sondryn Irathi be a publican or you can have this "very beautiful woman" to be your bartender. It is possible to have both as bartenders and neither.

**version 0.7**
+ Added a three stage construction of the tower. Figured it might be a little more realistic instead of the building going "poof".
+ Added more dialogue to Hleran about the construction of the guild hall.

**Version 0.6**
+ Fixed the error messages.
+ Changed the lighting in the interior. Looks a lot better than before.
+ Changed the exterior a little, once again. The 2nd level entry is now in the back and u can walk on the roof of the tower.
+ Fixed a glitch in the dialouge with Hleran.
+ It seems if you weren't at least the rank of Mouth you could still activate the quest. I fixed this.
+Added some interior tower statics on the 3rd level to match the outside. Havn't put anything in the rooms yet.

**version 0.5**
+ Small bug in version 0.4 if you tick off Master Neloth the combat script didn't work. Fixed that. Also, the static i changed, the big root in 0.4 i put it back. I didn't like it, and replaced the walkway with a mushroom platform instead for 3rd level entry.

**version 0.4**
+ Added a quest for the contruction of the building. No Npc's added this time. I will add new npc's later on with more quests.
+ I also edited some of the interior of the building. Adding more branches or roots to make it seem less wide open.
+ I actually had to re do the outside statics and change them to activators so the building spawns when you complete the quest. Because of this I had to basically re do the exterior of the building. It looks a little different, but it's pretty much still the same.

**version 0.3**
+ Seperated in to two files. Latest version just the building. Optional file is the npc's relocated.

**Version 0.2**
+ Less wide open than before in the interior. Not as bright.
+ Hasell can now sell beer as a publican/bartender.
+ Can now levitate to 3rd floor w/o getting stuck on railing.