Morrowind

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Created by

Kalamestari_69

Uploaded by

Kalamestari_69

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About this mod

This mod adds magicka regen ability to NPC's.

Permissions and credits
Mirrors
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The Elder Scrolls III
  Morrowind Mod:
     Magicka Regen for NPC's v2.7
by: Kalamestari_69
REQUIRES: N/A
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1. Installation
2. About this mod
3. Playing the plug-in
4. Incompatibilities
5. Questions
6. Save Games
7. Other info & credits
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1. Installation
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Extract one of the esp's to Morrowind\Data files directory
and from your Morrowind launcher, select the esp you chose.
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2. What this mod does?
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Did you ever find it annoying that NPC spellcasters were too...easy? After running out of their magicka, they were nearly defensless.
This mod adds magicka regen ability to all races of Tamriel. Making the game slightly harder because now they can keep casting their spells at you.
There is also an option to remove this effect from you NPC companions. All you have to do is to look for "-magicka regen" topic in your companion's dialogue options. 
I did it because there is a high change of the effect to be reapplied when changing cells, and when it hits the limit it wraps (goes negative). E.g. if you give a companion a CE restore health item, it turns into a drain health item after a few cellchanges.
You don't need to worry about this bug. Just use "-magicka regen" topic in your companions dialogue options and everything should be fine. You can restore their magicka regen by using the same topic.
This mod does not affect the Player character in any way.
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3.Playing the plug-in
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There are four different type of .esp's:
"Normal" use this if you just want magicka regen ability to all the races. This wont change anything else.
"Wakim's" use this if you want "Wakim's Game Improvment's Balance - Character" mod's effects and magicka regen for the races.
"k_69's" use this if you want Oblivion style abilities and magicka regen for the races. Argonian breathing is not affected.
"BTB's" use this if you want "BTB - Character" mod's effects and magicka regen for the races.
"BTB ALT" same as above, but this one does not modify the Khajiit Eye of Night spell into a permanent ability.
Just select one of them, put the .esp into you Data files folder and check the mod in your Morrowind launcher.
Note that if you're using Wakim's/BTB's character mod, don't use them with this mod because this mod contains all the changes those mods do.
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4. Incompatibilities
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If you are using mods that alter the same things as above, there is going to be problems...
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5.Questions
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1. Is this mod combatible with any other chargen mods out there?
Answer: Yes. It should be.
2. Does this mod have any effect on custom races added by other mods?
Answer: No. Only vanilla races are affected.
3. Does this mod alter creatures anyway?
Answer: No.
4. What mods do you recommend alongside with your mod?
Answer: I'd recommend either BTB's or Wakim's Game Improvments. They make spellcasters even more powerfull by editing existing spells & adding new ones for NPC's only.
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6. Save Games
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I'm pretty sure this wont change anything in your gameplay. But as always, backup your original savegames. If you don't see the effects, use Wrye Mash's repair all command. That should help.
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7. Other info & Credits
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version 1.0 -Initial release
version 1.5 -fixed some bugs
version 1.5b -Replaced mod with "Unlimited Magicka for NPC's"
version 2.0  -Returned Magicka Regen to the community
version 2.5 - Script should not be running in menumode now
   - Fixed argonian breathing power not to be Constant
version 2.6 - Added BTB's version
   - Increased regen rate from 2-4 to 3-5 per second
   - Replaced "zero magicka regen" topic with "-magicka regen"
   - Included BTB's and Wakim's readmes
version 2.7 - Fixed BTB's versions to actually add magicka regen ability
   - You can now actually chose to restore magicka regen on your companions
   - Dialogue fixes

Thanks to:
Melian for scripting and dialogue help
Wakim for Wakim's Game Improvments
BTB for BTB's Game Improvments
Peple in Bethesda Forums for support
Bethesda for this wonderfull game

You may not upload this mod anywhere else, but if you plan to use any part of this mod in your own mods, you have to ask permission from me.