ShaderConf allows users to tweak the settings of their shaders, enable/disable shaders, and preview them without twisting through MGE\'s layered menus. It works with all .fx files for any game (Morrowind, Oblivion, etc) and is almost code-free.
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ShaderConf is a small tool to replace the shader manager in MGE.
Directly from the ShaderConf main window, you can enable and disable shaders in your game and view and tweak the settings they use. ShaderConf allows users with no knowledge of code to change shaders to their liking. If you've ever found a good looking shader that's not quite right, ShaderConf will help you tweak it so it's what you want, without having to sort through messes of code.
ShaderConf also has a 3d preview window, so you can see your shaders, and the view can be updated as you edit to show your latest changes.
ShaderConf is currently in the beta stage (mostly working with a few issues), but seems to work just fine for tweaking shader settings. Before being released as a final version, I need testers to make sure everything works properly.