The equipment my character is wearing in the picture includes:
The Lord Methats' Pauldrons added by Tamriel Rebuilt. I won't go into details on how I obtained them to avoid spoilers (although if you want to get them and don't mind spoilers, UESP has a dedicated page for this item :)
You have, thank you. Now I'm just curious what your characters name is, and, heck, I dunno, whatever details about him you care to relate. I just like hearing what everyone does. I made Tezrel 18 years ago and he's never stopped taking up brain space for me.
My character is named Harkon, a Nordic name you'll recognize from the Skyrim game. I didn't choose this name for any particular reason; I always create the same character, a Dunmer with the same face and almost identical main skills. I use names simply to differentiate one playthrough from the next. In my mind, my Nerevarine is always "the same person", even though the name may change.
The time I dedicate to characters is usually very long, sometimes lasting for years, so I often have to sacrifice role-playing for a broader range of accessible content. However, I always adhere to the principle that, despite consistently behaving pragmatically, my Nerevarine must fundamentally be a benevolent person who cares for the Dunmer. He don't mind parting with their money if it will benefit others in need. However, this generosity does not extend to those who don't deserve it. My character is also against slavery. For these reasons, I concluded that House Redoran was the most suitable faction for him, even if, for practical reasons, my character doesn't always meet the standards of this Great House.
Perhaps more interesting than my character's background is my style of play. For example, I'd like to highlight that I never use fast travel. I walk to all locations or use the Abot's mods that allow real-time travel on Silt Striders and ships. I believe this enhances the enjoyment of the game. I also strive for realism and fairness in my playthroughs, opposing the use of any exploits that break the system or abusing characters, and when my character becomes too powerful, I increase the difficulty beyond what is allowed in the original game to keep the experience challenging. Currently, I am playing with a difficulty setting of 400. All the mods I install aim to keep the game as close to the vanilla experience as possible, only adding realistic elements or things that Bethesda clearly couldn't include due to time constraints or excessive workload.
One of the things I love about Morrowind is getting to know the people inhabiting Vvardenfell and paying attention to the details of each character. There are thousands of curious things intentionally placed by developers to reveal untold stories of the island's inhabitants, easily overlooked even after years of gameplay. Simple details like placing dozens of alcohol bottles in Fargoth's house, adding skooma to the inventory of the Ebonheart East Empire Company Factor, or having an excessive number of six slaves working at the Gateway Inn in Sadrith Mora allow for subtle storytelling that few modern games have been able to replicate. The more you look, the more details you find. I enjoy paying attention to those details and having a mental picture of who each of the hundreds of characters in Morrowind is.
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I like the cut of your jib, serjo.
The equipment my character is wearing in the picture includes:
Hope I have been of help. Kudos :)
The time I dedicate to characters is usually very long, sometimes lasting for years, so I often have to sacrifice role-playing for a broader range of accessible content. However, I always adhere to the principle that, despite consistently behaving pragmatically, my Nerevarine must fundamentally be a benevolent person who cares for the Dunmer. He don't mind parting with their money if it will benefit others in need. However, this generosity does not extend to those who don't deserve it. My character is also against slavery. For these reasons, I concluded that House Redoran was the most suitable faction for him, even if, for practical reasons, my character doesn't always meet the standards of this Great House.
Perhaps more interesting than my character's background is my style of play. For example, I'd like to highlight that I never use fast travel. I walk to all locations or use the Abot's mods that allow real-time travel on Silt Striders and ships. I believe this enhances the enjoyment of the game. I also strive for realism and fairness in my playthroughs, opposing the use of any exploits that break the system or abusing characters, and when my character becomes too powerful, I increase the difficulty beyond what is allowed in the original game to keep the experience challenging. Currently, I am playing with a difficulty setting of 400. All the mods I install aim to keep the game as close to the vanilla experience as possible, only adding realistic elements or things that Bethesda clearly couldn't include due to time constraints or excessive workload.
One of the things I love about Morrowind is getting to know the people inhabiting Vvardenfell and paying attention to the details of each character. There are thousands of curious things intentionally placed by developers to reveal untold stories of the island's inhabitants, easily overlooked even after years of gameplay. Simple details like placing dozens of alcohol bottles in Fargoth's house, adding skooma to the inventory of the Ebonheart East Empire Company Factor, or having an excessive number of six slaves working at the Gateway Inn in Sadrith Mora allow for subtle storytelling that few modern games have been able to replicate. The more you look, the more details you find. I enjoy paying attention to those details and having a mental picture of who each of the hundreds of characters in Morrowind is.
I hope my response has satisfied your curiosity.