Morrowind
experiencing technical difficulties

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greg079

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currently experiencing massive technical difficulties running leyawynn's "more unique spellbreaker" v2.1 with any kind of normalmaps. currently it seems the rune glow vfx are experiencing a massive amount of flickering.
some features will have to be dropped to make the two mods work together, or users can simply pick one or the other.
i'll also include a version for timetravelers so that if leyawynn or the OpenMW team is able to fix the rendering on the back end, users can download the full feature version without waiting for me to release an update.
to elaborate, this isn't me taking shots at another mod author. i don't blame leyawynn or the OpenMW team. we're pushing morrowind past what it was meant to do, and this kind of thing is sometimes unavoidable.

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