About this image
Hi all!
Firstly, I managed to remove the warpaints from the face texture and restored its original state. So now I could either assign separate texture for each of 3 meshes or make 3*3 only slightly different faces. There is one head mesh with different textures on the screen, so you may see how the removing of a warpaint changes the face. So I need your advice: more faces or more different faces.
Also, I've found matching white hair texture, so now all hairstyles will have 3 colour variations: black, red and white.
I made on more pair of horns and another male hairstyle, as I planned. Now I need make only 2 male hairstyles to continue with female ones.
P.S. Does anyone want it as a playable race? It's not so hard to do, I'll just need to add a warpaint to the body texture too and adjust the skin tone.
15 comments
Dremora with big horns actually are dremora lords. Because I want that anyone could easily distinguish them from usual dremora.
The other dremora types will be randomly chosen from level-list. Now there are 13 hairstyles and 3 faces both for males and females. So it will be 78 possible combinations)
And you are late) I decided, that only 3 face types is too little, so I'm making the 4-th type)
If you can't produce high-quality asset.... It's just not your cap of tea.
So, if you even haven't kown the game series lore enough, you precious opinion is really priceless for me)))))))))))))))
How will they work in terms of body compatibility? Specifically, will they work with Robert's Bodies?
I thought just to add something like this pattern to BB texture: http://en.uesp.net/wiki/File:ON-npc-The_Fire-Eater.jpg
Yes, I am indeed talking about the version of Robert's released for Morrowind, thank you. :)
Robert's Bodies is a lot better than Better Bodies... far nicer details, meshes and textures.