Ascadian Isles 2017

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fr1tzzZ

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19 comments

  1. 3ntropy775
    3ntropy775
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    Damn this looks good. Just can't get mine to look the same. So you changed no MGE settings?
  2. julianross
    julianross
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    I'd love to have your files in order to get my game to look like this.
    Can you upload them and share them?
    1. julianross
      julianross
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      I downloaded your files, but do I need to download Reshade too? How do I install it?
    2. fr1tzzZ
      fr1tzzZ
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      Just drop these files from my archive in your games main folder. You only need an MGE XE to be installed, no other programm required(except MCP with applied patches, like bump refractions fixes etc.).
    3. julianross
      julianross
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      How can I also have your grass? I use Vurt's.
    4. julianross
      julianross
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      Also, HDR shader is too strong. How can I tone it down? I tried by changing const float values, but I had no success.
    5. fr1tzzZ
      fr1tzzZ
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      Are you using my weather settings from morrowind.ini? Simply replace it with original Eye Adaptation (HDR).fx shader files from MGE XE archive.
    6. julianross
      julianross
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      I reverted to my ENBPalette and now the HDR intensity is ok.
      How can I use your grass if I already have Vurt's installed? And how were you able to use those trees in the Ascadian Isles? Is there a specific method?
    7. fr1tzzZ
      fr1tzzZ
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      If you wanna more dense grass In addition to Vurt Groundcover you need to install Vality Grass mod. Trees models taken from Vurt's West Gash Trees II and edited with Paint.net for more dark-green leaves textures.
  3. deadeye117
    deadeye117
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    The lighting on this looks really nice. Shader list?
    1. fr1tzzZ
      fr1tzzZ
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      Standart MGE XE Shader (UWater/Int Eff+SSAOfast+Sunshafts+EyeAdaptation)+custom ENB Palette shader+ Gamma Correction shader (by Apel)+ Reshade (with Bloom, Technicolor, Levels & Tonemap). Also in XE Shadow Settings.fx Shade colouration float3(1.00, 0.97, 0.67) for slightly blue shadows.
    2. deadeye117
      deadeye117
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      Do you think you can send me your ENB palette and Gamma Correction (The one one on the STEP website doesn't compile apparently), along with the settings for your Reshade?. I really want my game to look like this.
    3. fr1tzzZ
      fr1tzzZ
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      https://mega.nz/#!hNZCUTaL!XswtdJyrtKOFe9ACcDsgG5qaNLVAE748AXofrJ_mUBc
    4. deadeye117
      deadeye117
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      Thanks a lot! It's really amazing how good this looks. The softer looking shadows, the vividness, and the lighting intensity on surfaces makes the lighting look like some of the more realistic Skyrim ENBs like NLA.
    5. fr1tzzZ
      fr1tzzZ
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      You're welcome. I'm glad you're liked it. NLA is the best lighting/weather mod in my opinion too. And he's unreachable on current morrowind light realization, even with MGE latest shaders, but i'll keep trying.
  4. Licht95
    Licht95
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    What mods do you use for the trees and textures?
    1. fr1tzzZ
      fr1tzzZ
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      Textures:
      https://www.nexusmods.com/morrowind/mods/43872/?
      and a few from https://www.nexusmods.com/morrowind/mods/33370/?

      Grass:
      https://www.nexusmods.com/morrowind/mods/31051/?
      http://mw.modhistory.com/download-56-12004
      (but i reworked many of those grass texture to better match ground texture from previous mod )

      Trees mostly from https://www.nexusmods.com/morrowind/mods/37400/? (Also reworked textures & adapted tree's size with Nifscope)

      Rock's https://www.nexusmods.com/morrowind/mods/43075/?
  5. Milouze80
    Milouze80
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    fantastic visuals. noice work !
    1. fr1tzzZ
      fr1tzzZ
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      Thx!
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