I will be reinstalling MW any day now and you must PM me how this was done. Please explain to me what, "Tilt Shift Experiment" means because that is the bestest looking DOF I have ever seen for MW.
Glad you like how it turned out, but before you get too excited, this was modified in Photoshop. I realize now that it may have appeared that this was run through a shader in-game. And that was not the case - it was an "experiment" simply because I've never tried to make a tiltshifted photo before.
But, now that you mention it, I feel like this COULD potentially be accomplished using shaders... I hadn't actually thought of that. You'd just need to somehow increase the effective masking range of the DOF shader and then make the DOF apply a horizontal blur effect rather than the full blur it does now... not that I've ever made a shader in my life.
Yes I thought upon closer examination that it was post editing because the blurr along the water went on the land as well.
Still it is very well done and thanks for the explanation. I will have to try it out
I have been playing around with enb shaders and stuff for Fallout NV and had some great results. You can check out my FOV pics if you would like to see what I was doing. My style was very bright colours but some of them had great effects.
Hahahaha That's funny I turn the endorsement feature off on all my pics. I am much more interested in the comments and number of views.
Thanks for the compliments. I am off playing Skyrim now but I am planning to reinstall MW very soon. I am just finishing a Trainwiz mod and then I'll start again with MW. I really want to try Tamriel Rebuilt and Morrowind Rebirth so I have some work to do
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That looks INCREDIBLE!
I will be reinstalling MW any day now and you must PM me how this was done. Please explain to me what, "Tilt Shift Experiment" means because that is the bestest looking DOF I have ever seen for MW.
O____________________________________O
But, now that you mention it, I feel like this COULD potentially be accomplished using shaders... I hadn't actually thought of that. You'd just need to somehow increase the effective masking range of the DOF shader and then make the DOF apply a horizontal blur effect rather than the full blur it does now... not that I've ever made a shader in my life.
Still it is very well done and thanks for the explanation. I will have to try it out
I have been playing around with enb shaders and stuff for Fallout NV and had some great results. You can check out my FOV pics if you would like to see what I was doing. My style was very bright colours but some of them had great effects.
Here are a couple of real bright ones
http://www.nexusmods.com/newvegas/images/97205/?
http://www.nexusmods.com/newvegas/images/97085/?
Thanks for the compliments. I am off playing Skyrim now but I am planning to reinstall MW very soon. I am just finishing a Trainwiz mod and then I'll start again with MW. I really want to try Tamriel Rebuilt and Morrowind Rebirth so I have some work to do
Cheers