Monster Hunter: World

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gladias9

Uploaded by

gladias9

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About this mod

1.3 Update: Big Changes for Big Fun.

Requirements
Permissions and credits
Have Fun
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New Update:
The mod was an unbalanced mess initially. Decided to make heavy changes to shift focus towards entertaining the player and not grueling '1 hit = dead' difficulty.
Summary:

Allows the game to be fun and engaging but retaining a sense of challenge.

What's fun? - Using more powerful weapons to quickly fell your foes. Having a Palico that can lay the smackdown on monsters. Reducing the time it takes to travel back and forth through the hub.

What's challenging? - Having a more vulnerable character whose life depends on preparation. Carefully considering your financial decisions in a stiff economy.

- Mod designed primarily for a fresh character though it works for everyone.


Detailed Changes: (Subject to change and improve, very much a work in progress)

Hunter Rebalanced:

  • Max health (HP) and stamina (ST) = 200 (250 with items). Initial HP and ST = 80/50.
  • Potions/Megapotions = 50/100 heal and Nutrients/Meganutrients = 25/50 +Max HP.
  • Meals = 2x +Max HP effects.
  • Invincibility frames and distance increased on dodges.
  • Runs twice as fast in hub town.

Battles Adjusted
:

  • Major adjustments for all weapons.
  • Palico weapons damage increased to put them on the level of actual players.

Economy Revitalized:

  • Weapons, armor and items see higher prices in the early game.
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