Monster Hunter: World

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UberGrainy

Uploaded by

UberGrainy

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About this mod

Player-sized version of the Felyne Iron Sword, made to closer resemble the Dragon Slayer from Berserk. Includes replacement files for all current Greatswords.

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Player-sized version of the Felyne Iron Sword, made to closer resemble the Dragon Slayer from Berserk. Includes replacement files for all current Greatswords (up to Wyvern Ignition).

Changelog:
- Improved the textures so that the bladed edges stand out more cleanly. Desaturated the color somewhat. Adjusted the brightness.
- Fixed visible gap in between the rings and the blade.
- Added a large ring variation version.
- Uploaded a file that disables the rocket effects for the Wyvern Ignition.

Notes:
- If you don't want to replace all Greatswords, you'll have to figure out which folders are the one you want to replace.
- All models refer to the same textures in new folder mod_wp_otomoGS (as well as some other textures in the original game data).
- I changed the material to the starter Charge Blade material, so that it looks more metallic instead of like shiny plastic-wrap.
- Shading sometimes looks incorrect (eg. gold looks silver, blade surface looks dark). I suspect it's because the textures are being mirrored.
- Parts folder includes models that hide the monster-themed sheath parts (ie. Jagras skin, etc).
- If you don't use the included parts folder, the monster-themed sheath part will be misaligned.
- If you want to use this on future implemented weapons, simply rename the folder and files to match the new numbers.

Known weapon folder list:
bs_two002 = Buster Blade
bs_two003 = axe blade used by Jagras Hacker and similar weapons.
two009 = Deviljho GS
two010 = Wyvern Ignition
parts/op_two003 = Jagras skin.
You can check which is which by renaming folders and then re-opening the Workshop Greatsword crafting list (it'll update).

Installation:
Unzip all or selected files (with folders) into Steam\Steamapps\common\Monster Hunter World\
You must install the folder "mod_wp_otomoGS" for the textures.
If you want to use the alternate versions, overwrite the previously unpacked model file with the model file from the alternate version archive.

Uninstallation:
If you want to revert to the original, simply delete the mod files in NativePC\wp\two\

Thanks to Vuze for the unpacking tools, daemon1's raw texture converter (correct offset values are usually 100 ,108, 110, 118),  MHWTexConvert for converting DDS to BC7, MT Framework tools by Predator for importing as reference, and CrazyT's BlenderMhwModelImporter.