Monster Hunter: World
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CopperCanister

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CopperCanister

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About this mod

Sound effects mod that replaces many sounds to their existing classic Monster Hunter equivalents. Menus, items, weapons, monsters, cooking & Poogie themes, hit sounds, and many other misc sounds!

Requirements
Permissions and credits
Mirrors
Changelogs
Classic Monster Hunter
SFX Pack

v2.2
The 2nd set of classic monster sounds including Glavenus' tail grind spin and sharpen & a full Rajang classic voice (excludes only some rare or unknown sounds).

Glavenus, Rajang, Kushala Daora, Deviljho, & Zinogre
Check current changelog for new additions and the previous changelog for other additions
.


Know that the functionality of this mod totally depends on whether Stracker's Loader has been updated for the latest MHW version.
However, please don't spam Stracker to update the loader!




This is an extensive sound effects mod that replaces many sounds to their existing classic Monster Hunter equivalents, ripped directly from the originals' files/soundtracks of the highest sound quality games in the series for the best available quality. Menus, items, weapons, monsters, cooking & Poogie themes, hit sounds, and many other misc sounds!

NOTE: The video shows only the most notable changes, there are currently over 600 other notable and minor sound files replaced throughout this mod.

All feedback is greatly appreciated!



Installation
1] Install Stracker's Loader here:
https://www.nexusmods.com/monsterhunterworld/mods/1982
-Please make sure you've install this correctly and that the loader is compatible with the latest MHW version before asking about functionality issues either there or here

2] Extract the .zip file.

3] Locate your Monster Hunter World Steam installation folder.
Steam Library -> MONSTER HUNTER: WORLD -> Right-Click in games list -> Properties -> Local Files tab -> Browse local files...

4] Place the "nativePC" folder inside the "Monster Hunter World" Steam folder root that you located in the previous step.
-If unsure, see images for confirmation and match the directory.

5] Enjoy :)




Optional Files
1] Open the "Optional Files" folder and select which files you'd like.
-Use the included "Bank Documentation" file to know what each sound bank replaces.

2] Copy the desired file, navigate to "nativePC -> sound -> wwise -> Windows", and paste it inside.

3] Rename the pre-existing file by adding "[original]" to the end of the file name (without replacing the .nbnk extension) and move it into the "Optional Files" folder.

4] Rename your chosen optional file in the "nativePC" directory exactly like the original by removing the [bracketedSection].
-It must be named exactly as the original/name given in "Bank documentation", the game will only read files with exact names it recognizes.



Troubleshooting
THE SOUNDS AREN'T LOADING
Ensure that they are located in this exact directory (check images):
Steam\steamapps\common\Monster Hunter World\nativePC\sound\wwise\Windows

THE OPTIONAL FILES AREN'T LOADING
Ensure that they are named exactly like the original/name given in "Bank Documentation" and placed in the correct directory.




FAQ
"IS THERE A WAY TO ONLY HAVE ________ REPLACED?"
Most likely, check the "Bank Documentation" file to see what each sound bank replaces, then keep only the ones you want in the "Windows" folder and remove the ones you don't want.
Full customization is not currently possible.

"CAN YOU MAKE A FILE THAT ONLY REMOVES/INCLUDES _______?"
First, check the "Optional Files" for the existing commonly requested custom sound banks to see if the file you're requesting already exists, then check "Bank Documentation" to see if you can simply remove the files you don't want. After you've properly checked, then you can request a custom sound bank, as long as it isn't extremely specific and it seems like something many others would want/are asking for, I'll make it :)

"WHY HASN'T ________ BEEN REPLACED/ADDED?"
It's most likely that I'm still in the process of / havent gotten around to researching/adding it or that I've simply forgot to add it, but many notably missing sounds are because: 
-No unique sound that has an equivalent in MHW to replace (such as egg/cannonball jingle, rust/ancient shard jingle etc.).
-Weapon types originally used sounds unique per weapon &/ very low quality.
-Attempted replacement breaks the sound bank (file saving issues / file type not currently supported).
I hope to add anything I can that's currently missing in the future.

"WHY DO SOME SOUNDS PLAY/DON'T PLAY WHEN THEY SHOULD/SHOULDN'T?"
Some actions (such as rolling with a specific weapon) don't have the sound file I replaced attached to them. It is currently not researched how to change the properties of sounds, such as when/where they play, and so cannot be added :(



Credits
MHVuze - WorldChunkTool: For extracting MHW files
Jodo - MHWNoChunk: For extracting MHW files
hpxro7 - Wwiseutil: For replacing/extracting sounds into/from MHW
Stracker - Stracker's Loader: For loading mods from nativePC for Iceborne
vgmstream Developers: For reading, listening, and converting raw sounds files into standard formats
aluigi - QuickBMS & dmc4.bms: For extracting MH3U Wii U .arc files
SciresM - hactool: For extracting MHGU/MHXX Switch Ver.
IcySon55 - Kuriimu (Karameru): For extracting MHGU/MHXX Switch Ver. .arc files
MHOnline English Patch Team: For tools to extract MHO .if files
Miralis: For Monster Hunter Frontier sounds
Kaldaien - Special K: For alt+F4 option (among other features) to greatly speed up testing
MHW Modding Discord: For some answers & resources
CAPCOM: For making this wonderful series
YOU: For being a part of this community and checking this out :)