Hey, man. I'm kinda late to your post but I wanted to ask what I'm looking at. This looks goddamn amazing. Also, I don't know if you've released it yet since you're like me and we both have so many files uploaded that it's a bit cluttered. lol Anyhow, very nice. Really, very nice.
Hello. Now this is proper Handler look. Do you have any ETA when you are going to release this swimsuit MOD? Also, are your mods working with Steam version only or also pirated versions?
This is looking great, I've noticed that some hairstyles, makeup and your elf ears mod are shared between player and npc, but armor mods didn't effect them. Cool to see we may now be able to customize their attire as well.
Main reason I didn't make hairstyles for the Handler before was because simply swapping them doesn't always work. Handler animations were affecting the "player helm auto adjust bones" for hairstyles, which made her hair move creepily on her head. I figured out how to fix that by just reweighting the hair so that it stays static. But they still need a little adjustment because her scalp is different and clips through the hair a little.
Non main NPCs are affected by the same stuff as players, so it's easy to make stuff for them. But all NPCs use "full body models" instead of "body, leg, arm, waist, helm" models. It was previously not possible to combine the player body parts, which is why NPC body replacements weren't possible before.
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we wait n wait those mod
give us a new light in iceborne
This looks goddamn amazing. Also, I don't know if you've released it yet since you're like me and we both have so many files uploaded that it's a bit cluttered. lol
Anyhow, very nice. Really, very nice.
Also, are your mods working with Steam version only or also pirated versions?
Dunno about the pirated versions but I don't think it matters.
Non main NPCs are affected by the same stuff as players, so it's easy to make stuff for them. But all NPCs use "full body models" instead of "body, leg, arm, waist, helm" models. It was previously not possible to combine the player body parts, which is why NPC body replacements weren't possible before.