Monster Hunter: World
Full Body Model Test

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UberGrainy

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My theory to combine body parts to make a full body model worked.

12 comments

  1. DTYZNB
    DTYZNB
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    6666666666
  2. pochithedog
    pochithedog
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    We wait sir
  3. pochithedog
    pochithedog
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    hey yooo mr uber

    we wait n wait those mod
    give us a new light in iceborne
  4. truonthuong953
    truonthuong953
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    when did you upload it?
  5. AngryKarakuri
    AngryKarakuri
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    Hey, man. I'm kinda late to your post but I wanted to ask what I'm looking at.
    This looks goddamn amazing. Also, I don't know if you've released it yet since you're like me and we both have so many files uploaded that it's a bit cluttered. lol
    Anyhow, very nice. Really, very nice.
  6. oxxnospaceracer
    oxxnospaceracer
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    Where can I get this mod I don't see the files
  7. 3kb1eb6u27sv
    3kb1eb6u27sv
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    Hello. Now this is proper Handler look. Do you have any ETA when you are going to release this swimsuit MOD?
    Also, are your mods working with Steam version only or also pirated versions?
    1. UberGrainy
      UberGrainy
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      I meant to release it but haven't gotten around to it. I still haven't fixed the neck seam.

      Dunno about the pirated versions but I don't think it matters.
  8. bloosh100
    bloosh100
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    does this mean its now possible to give the handler any custom skin imaginable, or all NPCs too
    1. UberGrainy
      UberGrainy
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      Yes, all NPCs. But still limited to the skeleton. Currently can't do much with the bones.
    2. hemizap88
      hemizap88
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      This is looking great, I've noticed that some hairstyles, makeup and your elf ears mod are shared between player and npc, but armor mods didn't effect them. Cool to see we may now be able to customize their attire as well.
    3. UberGrainy
      UberGrainy
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      Main reason I didn't make hairstyles for the Handler before was because simply swapping them doesn't always work. Handler animations were affecting the "player helm auto adjust bones" for hairstyles, which made her hair move creepily on her head. I figured out how to fix that by just reweighting the hair so that it stays static. But they still need a little adjustment because her scalp is different and clips through the hair a little.

      Non main NPCs are affected by the same stuff as players, so it's easy to make stuff for them. But all NPCs use "full body models" instead of "body, leg, arm, waist, helm" models. It was previously not possible to combine the player body parts, which is why NPC body replacements weren't possible before.