Monster Hunter: World
FF7 Remake Buster Sword WIP

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UberGrainy

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Fixed a few things and made a new screenshot, so I deleted the previous one.

Been working on this for a few days. It's based on the FF7 remake version. No plans to do the other versions (I don't like them).
I used DemonZariche and DoubleBrewski's Buster Sword as a base (completely remapped and retextured), and the handle texture is from Phate3's Dragonslayer again.

Fixed problems:
- Polygons over the limit weren't displaying properly. I deleted some verts.
- Some triangulation was visible. I deleted some edges, then retriangulated and set smooth shading.
- Dark portion was too dark, so I lightened it.
- RMT map was incomplete (I redid it).
- Some flat surfaces are being shaded as if rounded (I used edge split and it fixed the problem, but I didn't use it on the area around the materia slots, which still looks rounded when shining).
- There were some minor texture issues related to the worn edges and normal map.
- Handle was too dark, fixed.
- Hard edge near the tip isn't defined. Fixed with edge split.

Edit: Now available here.

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