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Was wondering how I could stop the armour from blurring any texture details when using a custom colour, so I took the default texture, de-saturated it, and overlayed with a heavy red tint. Now I can have both colour and texture detail. As a bonus, I also toned down the metallic look by about a 5th so it didn't look like chrome.
Original mod here.
4 comments
But yeah. If there's interest, I can ask him.