Monster Hunter Rise
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ben2613

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ben2613

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About this mod

This should fix that when pressing X+A after shield thrust, Charged Double Slash is wrongly performed instead of AED / SAED.

* NOT COMPATIBLE with any mods that change charge blade motion

Requirements
Permissions and credits
Changelog
11/08/2022 - Updated with latest update, please try uninstall the mod, re-read game archives in Fluffy Manager, then install it to take effect.

Description


This should fix that when pressing X+A after shield thrust, Charged Double Slash is wrongly performed instead of AED / SAED.

Installation

Install it with Fluffy Manager

Explanation

The idea is that in the shield thrust motion (atk_shield_main), a generic A key command (1) is accepted for the condition of transition to Charged Double Slash (to_ready_slash).

This fix replaces the generic A command to A without X and R command, which prevent player performing Charged Double Slash when pressing X+A.

* NOT COMPATIBLE with any mods that change charge blade motion

Credit:
YaeSakura2333
The whole idea comes from a Chinese mod community, but I don't have an account to download the content
So I recreate it from how the author describe the problem in the blog post.
Source (Chinese)