but for SunBreak
Sorry, I'm not good at English.
Effect on Anima Alchemy and Reincarnation Alchemy
Skill Grade Rate Changes
- Grade S - 30%
- Grade A - 30%
- Grade B - 25%
- Grade C - 15%
Skills Level Rate Changes
The level is the maximum attainable level for that skill in a charm/talisman and not the skill capped level itself.
- Level 3 Skills
- Level 1 - 1%
- Level 2 - 1%
- Level 3 - 98%
- Level 2 Skills
- Level 1 - 1%
- Level 2 - 99%
- Level 1 Skills
- Level 1 - 100%
- Level 1 - 100%
Decoration Slots Rate Changes
- charms with any Grade A or S Skill(s) 3-1-1 50%、 4-0-0 50%
- charms without any Grade A or S Skill(s) 3-2-1 50%、 4-0-0 50%
Second Skill Lot Rate
- 100%
For example(maybe):
The probability of THE
Attack Boost 3 / Critical Boost 1 / Slot 3-1-1
30% (to get Grade A Skill) * 1/33 (to get Attack Boost in Grade A Skill pool) * 90% (to get Second Skill Lot) * 30% (to get Grade S Skill) * 1/16 (to get Critical Boost in Grade S Skill pool) * 30% (to get first 3hole slot ) * 80% (to get second slot) * 80% (to get last slot)
limit skills version
removed skills list:
- Wall Runner (Boost)
- Spiribird's Call
- Wall Runner
- Master Mounter
- Hunger Resistance
- Carving Pro
- Flinch Free
- Fortify
- Item Prolonger
- Mushroomancer
- Stun Resistance
- Speed Eating
- Recovery Speed
- Recovery Up
- Horn Maestro
- Affinity Sliding
- Stamina Thief
- Blast Attack
- Sleep Attack
- Paralysis Attack
- Poison Attack
Installation
- Rename .patch_00y extension to the next numeric (e.g. re_chunk_000.pak.patch_001.pak).
- Put the file into your Monster Hunter Rise root directory (MonsterHunterRise.exe directory).
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