Monster Hunter Rise

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Created by

LordGregory

Uploaded by

Synthlight

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About this mod

Removes the items needed to craft armor/weapons/decorations.
Zenny cost is unchanged.

Requirements
Permissions and credits
Changelogs
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Removes the items need to craft armor/weapons/decorations.
Rampage decorations & layered armor still require a single point of whatever type they want because the game will crash without it.

Zenny cost is unchanged. This isn't in the files I'm altering.

  • No items needed for weapon forge/upgrade/rollback/layering* (incl. both rampage and regular).
  • No items needed to craft layered armor*.
  • No items needed to craft armor.
  • No items needed to craft decorations.
  • No items needed to craft rampage decorations*.
  • No items needed for qurious crafting*.
  • No items needed for settings rampage weapon skills.

Additional options:
  • Armor (normal) file that removes the unlock flags.
  • Armor (layered) file that removes the unlock flags.
  • Decorations file that removes the unlock flags.
  • Weapons (forge/upgrade/layering) file that removes the unlock flags.
  • Weapons (layered) file that removes the unlock flags.


* For layered armor, rampage decorations, and qurious crafting, you will still see the popup wanting you to contribute generic items for points, but the total point cost is 0 and you can just skip right to confirm button. I unfortunately can't remove the categorized items completely since the game soft-locks on the screen with gibberish.
You need to have acquired (or maybe just seen?) one of theses to craft layered armor & rampage decos or the game will soft-lock on gibberish:
Iron Ore/Earth Crystal/Machalite Ore/Dragonite Ore/Icium/Lightcrystal/Firestone/Ore Scrap

(It won't be consumed, the game just breaks if you don't have one of the categorized items.)

Compatible with MHR v16.0. Or GP MHR v16.0.
Does not require SB DLC, but does require the above version.

Installation Instructions
  • Install Fluffy Mod Manager.
  • Place the archive into `.....\Fluffy\Games\MHRISE\Mods` WITHOUT EXTRACTING!
  • Open mod manager and enable the mod.

You can also install with FirstNatives if you want, just make sure you extract the files so the `natives` folder(s) are all merged into the single allowed `natives` folder in the game's root directory.