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UberGrainy

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UberGrainy

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About this mod

Adjusts the Loyal Dog layered armor to look more like a Shiba Inu (Doge). Requires the Sunbreak Loyal Dog pre-order bonus.

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Adjusts the Loyal Dog layered armor to look more like a Shiba Inu (Doge). Requires the Sunbreak Loyal Dog pre-order bonus.

I was going to make a Doge Shiba Inu for Rise, but never got around to it. Was excited when I saw Capcom's Loyal Dog, until I saw more shots and realized it didn't look like a Shiba Inu. So I decided to make this. It turns out that the Loyal Dog is not meant to be a Shiba Inu, but an Akita. My mistake. Thanks to ItsMagala for the correction.

Changelog:
- Added a texture to make the fur pattern on the head look more like a Shiba Inu.
- Updated for TU2. Added PAK version.

Notes:
- Head mesh is higher poly than the original.
- I was wondering why fur wasn't working. Turns out DLSS disables fur.
- Something about the face looks off/wrong. I will probably completely redo it later.
- UV map around the lower lips is a little strange, and the inner mouth doesn't match the sides properly. Only noticeable if you look closely.
- Newer screenshots are taken with Reshade.

Installation (Mod Manager):
Move the downloaded file into the Fluffy Manager 5000's mod folder.
It should look like this: Fluffy Manager 5000\Games\MHRISE\downloadedfilename.rar

Click refresh mod list if you need to, and then turn the mod on.

Installation (Pak version):
Unpack the archive into the MHR folder. If there is another mod already using
the filename, you must rename the number of the pak to the next number.
For example: re_chunk_000.pak.patch_001 -> re_chunk_000.pak.patch_002

Uninstallation:
If you want to revert to the original, simply disable the mod in Fluffy Manager. Or delete the pak file.

Credits:
I would like to emphasize that none of this would've been possible without the hard work of the people listed here.

- Thanks to all modding contributors. Will fix the credits here once I figure out who made what.
- Keegars for the TU2 quick fix tool.
- Praydog for RE Framework, required to stop Rise from crashingeven when not using mods.
- Fluffy and Ekey for RETool, and Fluffy again for Fluffy Manager.
- NSA Cloud (and Fluffy again) for the Blender RE Mesh Noesis Wrapper
- AlphaZomega for the RE Engine tools and Noesis plugin, as well as for the RSZ templates with work from Praydog and thedarkness704.
- Gh0stblade and Chrrox for other related contributions towards the RE Engine mesh format
- Silvris and others for MDF Manager.
- AsteriskAmpersand for MHR Tex Chopper.
- AndoryuuRE for figuring out the algorithm for decrypting the PAK file.
- MHVuze, Asterisk, etc for the MH Rise Modding Wiki and figuring out various things.
- Michalss & Kramla, Ekey, MHVuze for Rise Pak Patch Tool and batch file for unpacking Rise.
- Riot1986 for explaining what ALBM and NRMR mean.
- 本本子, Silvris, Ando, Asterisk, MHVuze, mhrice(wwylele), dtlnor for the MHR PC demo RE Tool file list.
- Noesis by Rich Whitehouse.
- Anyone else I've forgotten to list here.

Special thanks to the few people donating, the people reporting problems, and all the people helping out in the forum.