Monster Hunter Rise
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Ki-Slay

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Slay09

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About this mod

This is a mod that adds an urban inspired soundtrack to the game incorporating various urban genres which are remixed from the game's music or originally produced for the soundtrack.

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About

This mod is a mod that replaces the music in game with originally made music by me ?
This mod was originally made for an assignment I have and I thought I'd share it if anyone is interested in trying it out, it's still a work in progress and I would like to add many more genres of music that reflect an urban aesthetic into the game.

SKIP THIS LITTLE PARAGRAPH IF YOU DON'T WANT ANY CONTEXT FOR WHY

Originally this was done as an assignment for uni where I needed to specialize in an area whether in or outside of my field that related to music and present research and stuff like that to show my work. I decided to do a videogame soundtrack for a videogame of my choosing and picked this game to make a soundtrack for while still trying my best to reflect things like emotion and context for which certain tracks are played in depending on certain areas.

Anyway long story short I made this and I think it turned out great in the end?

I kind of want to continue making it too, especially since sunbreak will be coming out soon but I don't know for how long.

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What exactly is in this mod?

Because this is an urban soundtrack this will include various genres of music that reflect that while still trying to retain or resemble the games vibe/emotion and atmosphere in each instance of which these modded tracks are played. I haven't done everything but I kinda want to, I'll see how far I can get lmao.

All tracks are originally produced by me and have been made to suit this game specifically, and some of them aren't even finished so I want to touch up some of these tracks.

BGM's that have been replaced:


Title Screen

Title Screen (Main Menu):
Boom Bap track
(Sample: Racing Lagoon - South Yokohama)

Save Select:
Boom Bap track
(Sample: Final Fantasy XIII - All the World Against Us)

Lobby Music

Village Hub:
Boom Bap track with Japanese rapping
(Acapella and scratches is from Japanese Hip-Hop group GAGLE and is titled 雪ノ革命)
I used the same sample but produced my own beat with it so no this is not the original

Gathering Hub:
Reggaeton track
(Sample: Tekken 4 - Touch and Go [Airport Stage])

Bunny Dango Cutscene:
Trap track w/ Travis Scott Adlibs cause why not lol
(Sample: Bud Shanks - Gostoso feat. Joe Pass)

Buddy Plaza:
Afrobeats track
(Sample: Final Fantasy XIII - A Brief Respite)

Meowcenaries/Chief Felyne Kogarashi's Theme:
House track
(Sample: Ekstrak - Belt [Need For Speed: Carbon Tuner Theme])

Argosy/Rondine's Theme:
Trap track
(Sample: The Legend of Zelda: Breath of the Wild - Vah Naboris [All terminals active BGM])

Training Area:
Drum and Bass track
(Acapella is from the Gathering Hub and is used as vocal chops in this BGM)

Quest Music

Zinogre BGM:
Trap track
(Sample: Zinogre Rise BGM <--- I might change this and sample his World theme though but idk)

Sandy Plains Theme:
Drill track
Samples:
  • Demon Souls Remake - Maiden Astraea Theme
  • Final Fantasy XII - Boss Battle Theme

Flooded Forest Day - Quest Begin:
Drum and Bass track
(Sample: Final Fantasy XIII - Atonement)

Flooded Forest Night - Quest Begin:
Lofi track
(Sample: Final Fantasy XIII - Promised Eternity)

Volcano Day - Quest Begin:
Trap track
(Sample: Dark Souls III - Sister Friede Theme)

Volcano Night - Quest Begin:
Boom Bap track
(Sample: Dark Souls III - Sister Friede Theme)

Quest Fail:
Boom Bap track
Samples:
  • PS2 Sound Effect
  • Inner-Vation - Key 2 Creation

Quest Abandoned:
Boom Bap track
(Sample: Stevie Wonder - Ribbon in the Sky)

Quest Clear:
Trap track
(Sample: MH1 Quest Clear BGM)


[I will update this list of replaced BGMs if and when I can update this mod]

Install Instructions:

.PAK Patch file install:
  • Download .pak file
  • Move .pak file into game directory
  • If you already have a .pak mod in your game directory, rename the .pak file
    e.g.
    1st mod = re_chunk_000.pak.patch_000
    2nd mod = re_chunk_000.pak.patch_001
    etc.

    Keep in mind that whatever file has the highest value will be prioritized above the other .pak files
    e.g.

    re_chunk_000.pak.patch_001 > re_chunk_000.pak.patch_000
    re_chunk_000.pak.patch_002 > re_chunk_000.pak.patch_001
    etc.
  • Enjoy ?

Fluffy Mod Manager v2.252 install:
  • Download .rar file
  • Move .rar file into 'Mods' folder
  • Open Fluffy Mod Manager and install MHR Urban Soundtrack

    I haven't tested audio or sound mods and how compatible this mod is with other mods using Fluffy but it should be prioritized if you have BGM mods that replace quest music, but if it's your only BGM mod you should be fine.

  • Launch game and Enjoy ?

P.S: This is my first ever mod, so I would greatly appreciate any sort of feedback or criticism on how good or bad it is, please let me know as I've come to enjoy doing a little project like this.