Monster Hunter Rise
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Created by

k4492

Uploaded by

k4492

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About this mod

Reduce hit effects that obstruct visibility.
視界を妨げるヒットエフェクトを軽減します

Permissions and credits
とりあえずサンブレイクに対応しました。
まだMR70以降の要素には対応してません。もうしばらくお待ちください。

Partially support Sunbreak.
Something after MR70 are not yet supported. Please wait for a while.

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ゲーム内設定でエフェクトサイズを50%にすることをおすすめします。
100%設定で少し大きめになります。

It is recommended to set effects size to 50% in-game setting.
set to 100% become slightly bigger.

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軽減対象  (subject of effect)

・会心、マイナス会心                               (red / purple critical)
・弱点部位ヒット                                       (blue critical)
・切断武器の火花                                       (slicing weapon spark)
・属性、状態異常                                       (elements / abnormal status)
・ガンランスの砲撃                                   (gun-lance shelling)
・スラアクの覚醒時の追撃                        (s-axe additional blast)
・徹甲榴弾、拡散弾、放散弾、斬裂弾    (sticky, cluster, shrapnel, slicing ammo)
・ゴシャハギの氷塊ヒット                       (Goss Harag's ice-knife / glove)
・マガドの赤紫鬼火纏い部位ヒット        (Magnamalo's part wearing pink onibi fire)

ver2-0.9 added
・太刀の桜花ヒット                                  (l-sword Sakura Slash)
・双剣の鉄蟲斬糸                                      (d-blade Piercing Bind)
・チャアクのビン爆発                              (c-blade additional blast)
 ┗ 要望があったので試験的に超高出力を派手にしました
         (Since there was a request, I made the hyper blast's effects flashy on a trial basis.)

ver2.0 added
・ルナガロンの氷纏い部位                      (Lunagaron's ice parts)
・メルゼナのキュリア活性化部位          (Malzeno's parts activated by Qurio)
・傀異化個体のキュリア活性化部位      (Anomaly’s parts activated by Qurio)
・ライトボウガンの機関鉄蟲弾              (l-bowgun Mech Silkbind Shot)

ver2.1 - 2.2 added
・出血エフェクトのみバニラ状態に     (changed bleeding effects back to vanilla)
 ┗エフェクトサイズの微調整             (tweaked the size of bleeding)

ver2.3 added
・操虫棍の粉塵爆発                                (i-glaive dust explosion)

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Installation
put .pak file in MonsterHunterRise folder
then rename to the correct one. (example : "re_chunk_000.pak.patch_001.pak")
If you have other pak installed, shift the number in the filename by one. (ex : "re_chunk_000.pak.patch_002.pak")

<Placement sample>
   (E:)
    ┗ SteamLibrary
      ┗ steamapps
        ┗ common
          ┗ MonsterHunterRise
            ┣ MonsterHunterRise.exe
            ┃
            ┣ re_chunk_000.pak.patch_001.pak
            ┣ re_chunk_000.pak.patch_002.pak
            ┗ re_chunk_000.pak.patch_003.pak
                            ・
                            ・
                            ・

Note that this will conflict with effect mods made by others!