Monster Hunter Rise

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Created by

Caramel Guy

Uploaded by

thedude1693

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About this mod

A vibrant and colorful reshade based on Pascal Gilcher's "Screen-Space Ray Traced Global Illumination" reshade shaders.

Requirements
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This is my first reshade ever, it may not look the best but I think it looks better than the washed out green-filtered look of base rise.

All reshades currently require the MHR Reshade Injector helper, without it the game will crash often.
Please download and follow the instructions at https://www.nexusmods.com/monsterhunterrise/mods/29?tab=description !!!

This reshade requires Pascal Gilcher's RTGI shader, I will not provide files but you can find a free (outdated) copy by googling "RTGI reshade" and clicking the archive.org link, or by donating to Pascal's patreon for the latest version ($5)

This reshade makes Monster hunter: Rise way more vibrant and lush looking. After setting up the reshade injector helper just add the file to your monster hunter rise game directory (where the .exe is) and select it in the reshade menu. This reshade will noticably perform worse than the base game but I have yet to drop below 70 fps in my testing with an rtx 3060 and ryzen 3600. I am using reshade 4.5.4 alongside the RTGI shader version 0.23.0.



REQUIRED SHADERS

Download everything except the RTGI ray tracing shaders from: 

https://reshade.me/forum/shader-discussion/6140-reshade-shaders-repository-index