Monster Hunter Rise
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TurboTimmy123

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TurboTimmy1234

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About this mod

A mod that makes all monsters passive

Requirements
Permissions and credits
Update: As of TU6 this mod has very mixed results, sometimes works, sometimes doesn't, needs more debugging. Fix coming Soon™

Important Notes:
- A monster will become aggressive on contact (including companions), so no hugs and cuddles, I have not found a fix for this yet.
- Small monsters and wildlife (such as wasps/bullfangos/fish) can still aggro big monsters, if this happens they will target you next
- Monsters don't seem to roam between zones if you're in the same area together, so you can't go for strolls together around the map like in MHW
- Turf war events are unchanged, so monsters will still target you afterwards
- Works on both big and small monsters

How it works:
All the mod does is reset the monsters worry/vision variable for every player and companion IF it's out of combat and not alert.
This shouldn't cause many side effects or game breaking bugs, however be warned and use at your own risk.

Installation:
- Install REFramework
- Extract contents in game directory

Credits:
- IvoryLagiacrus
- Praydog2