Monster Hunter Rise
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alexandre553

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alexandre553

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About this mod

Buff the great sword Rage slash switch kill to decent damage output. No more Strongarm Stance + TCS, needed, have fun with adamant charged slash +Rage Slash combo.

Requirements
Permissions and credits
Changelogs
This .lua script relies on REframework only.

Installation
- Install REFramework last version.
- Download the mod's zip, place it on the game's .exe folder.
- Extract it (use Extract Here, overwrite if needed).

How to play
Equip a great sword, the Rage slash switch skill and enable the mod. The Rage slash can be buffed between 80% to 120% of the True charged slash (first hit missed) motion value in the settings.

Some numbers about True charged slash and Rage slash:
- TCS motion values (first hit missed) = 120, 182, 225.
- RS motion values (no retaliation bonus) = 118 (98% of TCS), 138 (76% of TCS), 179 (80% of TCS).
> At 100% mod setting, thee RS motion values are the same as TCS (TCS then can have the first hit bonus, Rage slash can have the retaliation bonus, both can benefit from strongarm stance)

With mod enabled (100% setting) and a player with 415 attack (greatsword + various jewels and items), the Rage slash hits the training enemy head from 1942 to around 2500 damage.

Tested
- on Monster Hunter Rise Sunbreak only V.16.0.2.0
- with a xbox one controller (should work with other controllers and mouse/keyboard)
- on the Steam game version (should work starting Sunbreak updates with all switch skills and skill switch swap available).
- at 60FPS,
- with follower quests (with 1 or 2 followers, even if one is equipped with a great sword)
- on Training room and various low/high/master/anomaly rank quests for several hours

Notes
- In the REframework GUI > script generated UI, a bunch of debug values are displayed (useful if you want to understand how this mod works).

Don't hesitate to report me any issues. i'll be using it for my playing sessions so if I find issues i'll correct them.