Monster Hunter Rise
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WilliamKL2

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williamkl2

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About this mod

Change motion value of Mid Thrust and Hig Thrust to make the High Thrust combo deals 50% of the charged swipe combo - The Sunbreak Expansion already has a good rebalance but not so good, so I decided to update.

Permissions and credits
as you can see on the text below I originally maked some changes on the MVs of the lance, but on Sunbreak Capcom maked a good rebalance and my mod its not necessary any more or I was believing on this, the charged swipe still more powerfull than pokes so I decided to update.

the chances Capcom did:
Mid Thrust I/II 20 -> 24
Mid Thrust III 27 -> 33
High Thrust I/II 22 -> 27
High Thrust III 27 -> 33
Charged Wide Sweep 70 -> 84
Counter-Thrust 50 -> 70
(Insta-block) Cross Sweep  25+40 -> 50+80 (A really really good increase, I don´t now how much they increased the frames on this counter, but it for sure was increased)


My new changes:
Mid Thrust I/II 24 -> 29
Mid Thrust III 33 -> 40
High Thrust I/II 27 -> 32
High Thrust III 33 -> 40
(20% gain on every hit)



and Capcom changed the twin vines to something actually usefull, now you use just one wirebug to do this move and you get a boost on your guard skill.
Anchor rage now has 20 seconds buff duration and the guard skill don´t decrease the buff power.


Thanks Capcom for giving some love to the lance <3
nah, they don't like shield weapons




Old text: Lance is a weapon of efficiency. Simple and precise by design. World brought us great improvements that allowed for more precision and better guarding options allowing us to become the relentless weapon Lance was always supposed to be. In Rise they introduced the ability to charge the wide sweep giving it super armor, bigger motion value while spending only a single point in sharpness. It completely outclassed the triple poking combo at the same time they made the Guard skill decorations lvl 2 so it became even harder to build for sharpness AND guard so poking is not only non optimal but a detriment to the classic playstyle in the end.



OLD UPDATE TEXT IN THE END


This mod changes the motion values of:
Mid Thrust I/II 20 -> 24
Mid Thrust III 27 -> 31
High Thrust I/II 22 -> 26
High Thrust III 27 -> 31



This change made the High Thrust combo deal 50% damage of the combo Charged swipe - High Thrust II - Charged swipe
on this way 2 High Thrust combo deal the exactly damage of the charged combo.


NOTICE THAT: The Thrust combo will need 6 hits to deal the same damage with a difference of ~1 sec, you will lose sharpness quickly but you will be able to be precise with your lance. So it won't improve the overall DPS of the lance but will at least ALLOW you to play it as it has been played traditionaly


In the video I am using Tigrex lance - Diablos layered
263 attack
0% affinity



Installation:
put the re_chunk_000.pak.patch_00y.pak in your game folder in order to install.
rename the "00y" to the number of the mod, if you have a mod with number 001 rename to 002 and you will have the two mods


UPDATE - optional file:changed motion value of cross sweep (post insta-block)
before: 25+40
now: 45+38 (like the original MHXX's ~ MHGU's Adept Guard)


thanks to @oldwaist for telling where to find the motion values.