Has Power/Armor Charms and Talons considered to be ammo and can be placed in the ammo box, updated for Sunbreak Final Update. Original mod by Illithidbane.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
Don't sell it or put it behind a paywall. Otherwise, do as you wish with it.
File credits
Original mod/idea by Illithidbane, I simply updated it for the final update of Sunbreak.
Donation Points system
This mod is not opted-in to receive Donation Points
Power/Armor Charms and Talons are considered to be ammo and can be placed in the ammo box, updated for Sunbreak Final Update. Original mod by Illithidbane; consider downloading and endorsing the original mod, as I just copied their idea and updated it for the latest (and hopefully last) version of Sunbreak. Packed for use with Fluffy Manager.
Some minor issues according to the original mod: - You can place these in EITHER the Item or Ammo box. If it's in the wrong place, just manually rearrange your item pouch. - Upon initial installation, your Charms/Talons may be unequipped. Transfer them from your Item Box to Item Pouch again. - The four items have permanent red X's over them, as no weapon you equip believes it can fire these as ammo.
Compatibility: It will conflict with other mods that edit the ItemData.user.2 file (file path: natives/STM/data/System/ContentsIDSystem/Item/Normal/ItemData.user.2); either this mod will overwrite/revert changes of the other, or the other mod will do the same to this one. Changes of one mod will have to manually be added to the other's edited file. Anyone is free to add my changes to their mod file and upload it for compatibility, if they so wish.
Another mod of mine, Increased Item Prices, edits the same file; there are versions of that mod with this mod's changes added to them in the optional files in that mod's page, if you wish to use both.