Monster Hunter Rise
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Hel10

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About this mod

Edits Zinogre's hammer and replaces the charge effects. (Can be removed by user's choice)

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A mod which simply retextures zinogre's hammer to stygian zinogre's. It also replaces the charged effect with another.

The mod may not be the best, as it was originally a test subject for me to learn visual modding as a beginner but it turned slightly better than what I imagined.



To install, you will need the first natives plugin for reframework, if you already have both just paste the natives folder and reload your weapon in-game.

A small wind effect is also added at the end of impact craters, this applies to every hammer in the game and is considered as a nice touch. Can be removed by deleting "efd_0004_ham_10_0000.efx" in the path "natives -> vfx -> editor -> efd_pl -> efd_ham", then reload your weapon and it should be gone. In case you don't like it or is bugged.

The water strike effect seen in the gif also applies to every hammer. Can be removed by deleting "efd_0004_ham_01_0000.efx" in the same path as the previous.