Monster Hunter Rise
0 of 0

File information

Last updated

Original upload

Created by

Coco1919

Uploaded by

Coco1919

Virus scan

Safe to use

About this mod

This mod keeps HP at maximum(or skill's border).
There is also an option to disable recovery above skill border HP (you will still take damage).

Requirements
Permissions and credits
This mod keeps HP at maximum(or skill border).
However, if you take more damage than HP at one time, you will die.

  • Use in multiplayer is not recommended.(I haven't tested it in multiplayer and I don't want to fix it for multiplayer.)
  • Don't forget to back up your save data before using it.

How to use?
  • Extract the .lua file in the autorun folder of the REFramework
  • You can enable / disable with the check box of "Enable Inf HP".
  • If you enable "Fixed HP for Drugonheart", your HP will be kept at Dragonheart skill's border(50% at levels 1 and 2,70% at levels 3 and 4,80% at level5).
  • If you enable "Fixed HP for Heroics", your HP will be kept at Heroics skill's border(35%).
  • If you enable "Fixed HP for Adrenaline", your HP will be kept at "Dango Adrenaline" border(10).
  • If you enable "Cancel Overheal",it will keep your HP at your selected "fixed" menu's border even if you get more than recovery. (you will still take damage)
  • If you enable "Enable Inf RedGauge",The red portion of your HP gauge will be equal to your maximum HP.(for Resentment)

Remarks
  • When using for "fixed" menu, please disable "Enable Inf HP".
  • When enable "Fixed" menu ,You may need to be careful as the effect flashes violently during healing over border.
  • If "Enable Inf RedGauge" is enabled when "Fixed" menu and "Cancel Overheal" are enabled, a -5 correction will be applied to the HP to be set. (This is to prevent the effect from flashing.)

This description was created by automatic translation.