About this mod
This mod keeps HP at maximum(or skill's border).
There is also an option to disable recovery above skill border HP (you will still take damage).
- Requirements
- Permissions and credits
However, if you take more damage than HP at one time, you will die.
- Use in multiplayer is not recommended.(I haven't tested it in multiplayer and I don't want to fix it for multiplayer.)
- Don't forget to back up your save data before using it.
How to use?
- Extract the .lua file in the autorun folder of the REFramework
- You can enable / disable with the check box of "Enable Inf HP".
- If you enable "Fixed HP for Drugonheart", your HP will be kept at Dragonheart skill's border(50% at levels 1 and 2,70% at levels 3 and 4,80% at level5).
- If you enable "Fixed HP for Heroics", your HP will be kept at Heroics skill's border(35%).
- If you enable "Fixed HP for Adrenaline", your HP will be kept at "Dango Adrenaline" border(10).
- If you enable "Cancel Overheal",it will keep your HP at your selected "fixed" menu's border even if you get more than recovery. (you will still take damage)
- If you enable "Enable Inf RedGauge",The red portion of your HP gauge will be equal to your maximum HP.(for Resentment)
Remarks
- When using for "fixed" menu, please disable "Enable Inf HP".
- When enable "Fixed" menu ,You may need to be careful as the effect flashes violently during healing over border.
- If "Enable Inf RedGauge" is enabled when "Fixed" menu and "Cancel Overheal" are enabled, a -5 correction will be applied to the HP to be set. (This is to prevent the effect from flashing.)
This description was created by automatic translation.