About this mod
Replaces Raging Claws, Felyne Claws I & Felyne Claws II
- Requirements
- Permissions and credits
- Donations
Replaces Raging Claws, Felyne Claws I & Felyne Claws II
previously commissioned by Maxi
To change the mod onto another weapon rename the folder, mesh and mdf ID names / numbers to the one you want from this list. Dont touch anythinginside the texture folder.
https://github.com/mhvuze/MonsterHunterRiseModding/wiki/Weapon-IDs
Keep in mind that some weapons like Rampage tree, Defender tree and special weapons like chameleos tree and a few of Tigrex's trees wont work by just swapping them.
If you want a pak version, feel free to make one yourself: Paktool
How to use: Unzip the paktool in a place together with the extracted mod, then drag the folder into the program <build-pak-patch> and let it process. It will create a pak file. Rename the .pak according to your allready installed mods. If you still dont know how to use it, just use the mod manager. Its way more comfy to use anyway.
previously commissioned by Maxi
To change the mod onto another weapon rename the folder, mesh and mdf ID names / numbers to the one you want from this list. Dont touch anythinginside the texture folder.
https://github.com/mhvuze/MonsterHunterRiseModding/wiki/Weapon-IDs
Keep in mind that some weapons like Rampage tree, Defender tree and special weapons like chameleos tree and a few of Tigrex's trees wont work by just swapping them.
If you want a pak version, feel free to make one yourself: Paktool
How to use: Unzip the paktool in a place together with the extracted mod, then drag the folder into the program <build-pak-patch> and let it process. It will create a pak file. Rename the .pak according to your allready installed mods. If you still dont know how to use it, just use the mod manager. Its way more comfy to use anyway.
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