Monster Hunter Rise
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DSC-173

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About this mod

A tool to edit augmented armor from the comfort of the reframework menu.

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Since some people really just want to go absolute bonkers with this mod, here's a mod that bypasses any sanity checks in place: Generic Sanity Bypass

Here's how the mod works:

Augmentations have 7 slots for different changes to the armor. These slots contain different effects which can stack (For instance, adding attack boost to two slots will stack into attack boost +2, or defense +6 in one slot and defense +8 in another will result in defense +14).

The game has sanity checks. I don't know what's legal or not, but if the game wipes your augmentations, it's illegal.

In order to start using the mod, go speak to the smithy (blacksmith) and select Qurious Armor Crafting, then pick the equipment you want to edit.

Exanple usage: Adding Attack Boost to Kamura Legacy Braces

First we add two S-Tier Skills, since Attack Boost is considered S-Tier in augmenting, spending 15 points on each.
We have currently spent 30 points, which is 10 above what the piece supports. If we leave it as is, all the augments will get removed by the sanity check.
Next, we remove Divine Blessing from the piece, which spends -10 points, setting us to 20. At this point, the equipment is legal.
Let's also add some defense. Adding +10 defense costs 5 points, which leaves us at 25 points spent, once again making the piece illegal.
To compensate, we add Fire Res -3, which is worth -3 points, and Fire Res -2, which is worth -2 points. The piece is now at 20 out of 20 points spent, making it legal and letting us use it in hunts!