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Section - ErrorText - `EmptyBottle` - NEW - `Chainsaw_CantCutThis` - Text has been updated
Section - BunkerText (NEW)
Section - StoreText - `Dealer_PlayerStepInTheGreenCircle` - NEW - `Dealer_PlayerStepInTheGreenCircleHugePack` - NEW - `Dealer_PalletIsFull` - NEW - `Dealer_NotUnlocked` - NEW - `Dealer_Unlocked` - NEW
Section - DialogText - `Actors_Francis_GreetingsArray` - Text has been updated - `Actors_Eric_Greetings ` - New text entries and has been updated - `Actors_Eric_CommentingProduct ` - **NEW** - `Actors_Bobby_Greetings ` - NEW - `Actors_Dahves_Greetings ` - NEW - `Actors_Casual_Greetings ` - NEW - `Actors_Liit_Greetings ` - NEW
Version 1.1.0
- Added main menu support! - Removed GameVersion and added ModVersion to compare against instead.
This mod is no longer supported or updated due to the game now having native translations
This mod will allow people to translate the game!
The mod will soon be integrated into the game directly!
Currently translatable
All of the main menu.
InGame:
Death text
Dialogue
Error text
Event text
Phone text
Speedway text
Bunker text
Store text
Tool text
Configuration
In order to configure the language you wish to use (defaults to the template file which is generated upon first game launch with the mod installed)
Go to the BepInEx/config folder and in there you will find a file called me.bossdarkreaper.monbazou.fusiontranslationmod.cfg In here change Language to equal whatever language you have downloaded.
For Modders
The template.yml file updates everytime the mod is updated so make sure to make a copy when making your own translation. I will always put in the changelog what has been added / removed to make translations for new versions easier.
The mod will not pick up your language file if it is not in the correct folder structure, see below.
Upload it into the following folder structure when zipping:
FusionMods/TranslationMod/Languages/<language name>.yml DO NOT UPLOAD THE DLL FILE, JUST THE LANGUAGE FILE