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About this mod
> Allows takedowns in freeroam, Protectors are Sentinels compatibility
This mod is an independent update of an older "Takedowns in Freeroam" by Fuzsion. In the original version, a takedown would occur on half of enemies, so there's a good chance you'll do a finisher in the middle of a fight, which disrupts the flow. This version fixe
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This mod is an independent update of an older "Takedowns in Freeroam" by Fuzsion. In the original version, a takedown would occur on half of enemies, so there's a good chance you'll do a finisher in the middle of a fight, which disrupts the flow. This version fixes that.
Now only the last enemy in a chain of 4 will get smacked hard, which is more pleasing to watch than having i-frames mid-combat.
Provided versions for Sentinels in Freeroam, just how the original supported them :)
Contrary to a description in the old version, SubProtectors *do* spawn in monsterclosets btw
> If you are using More Frequent Takedowns by shutdp, have More Frequent Takedowns loaded higher than TIF, this will still give you the takedowns
in missions but not the freeroam changes in More Frequent Takedowns.
Enjoy and have fun! :D