About this mod
This game has a cleaner look though with slightly brighter and more intense lights compared to the last game. I needed to adjust the values and refine this even more compared to my last ReShade for Metro 2033. This is made to enhance the existing style and lighting, to increase contrasts while adjusting in extremes.
- Permissions and credits
This may appear to darken the image at first glance, though you can adjust your gamma / brightness settings and the ReShade will adapt to keep the image consistent. In real use it dynamically keeps what should be visible and bright, and clamps what should realistically be dark, along with numerous other small adjustments.
Photos are before and after. You really would need to use this in realtime and adjust your personal preference of settings to see what my goal was for this. It is meant to provide an additional layer of shading to smooth out the visuals and make them feel even more immersive through subtle changes to trick the eyes into interpreting the adapting changes as real.
The purpose of my ReShade series is to make what shows in the game match how I see in the real world, where my eyes adapt based on what I'm looking at. Getting the timing just right for the adaptation is also always something I tune and change a little in each game. My ReShades are sort of universal, but each game I develop it on, I change it a little and depending on the game refine it.
Here is a playthrough I did while creating this, if you want to see how it looks in realtime. I think it was finished by the time of this part:
https://www.youtube.com/watch?v=3CnwHv1fOcQ