Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
About Conversion permission: This was made for Prime 1, and since this is basically a texture pack of just Bazinga, making a Bazinga mod for a different game really isn't a conversion of this mod. What I would consider a conversion of this mod is porting it to Dolphin (i.e creating an XDelta file for this), which I'm absolutely fine with, so long as you let me know.
All textures have been replaced outside of light-maps, and a few sounds have been modified.
This is essentially a shitpost texture pack, I also took the liberty of changing a few of the sound effects, but not all of them (I might get around to adding more someday, but likely not anytime soon). It's also worth pointing out that this mod is designed with Metaforce in mind, so this mod is unfortunately not compatible with Dolphin outside of the box.
I'll try to make setup as brief as possible:
Download Metaforce (latest builds are in continuous and are generally recommended)
Also Download Blender (3.0 should work fine on latest builds of Metaforce)
Open Metaforce-gui and set the Extract Directory as close to the root of the drive as possible, such as C:\Metaforce or C:\Games\Metaforce (this is to sidestep an issue that occurs with Blender's version of Python when a path is too long)
Then click Extract and locate your iso of Metroid Prime in the Window that pops up
Extracting the iso is about a 15-30 minute process depending on the CPU
Afterwards, drag and drop all folders in the BazingaPrime folder into the MP1 folder
Like this
Once you've done that, click Package, and wait a bit (this is also about an hour long process, on a modest machine)