Metal Gear Solid V: The Phantom Pain
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F430

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F430GTC

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About this mod

Misc changes to containers, processing and auto-mining for a less grindy resource hunt. YARM+ removes platform timers and lowers resource requirements.

Requirements
Permissions and credits
[SBWM]

Overview:
A simple resource mod with a twist aiming to lessen the grind without completely breaking the game's balance.

Details:
- all free roam shipping containers were changed to red; this was done so the mod wouldn't directly affect FOB gameplay like those that change the amounts found in white/yellow/red containers
- more than half of the container list was revised to focus on the two most needed resources - fuel and common metal - but without sacrificing the other 3
- increased per-rank auto-mining values; F rank is similar to vanilla S rank, while S rank gives ~9800 FR/BR/CM, 5250 MM and 3000 PM
- more reasonable processing times; F - 35m, E - 30m, D - 25m, C - 20m, B - 15m, A - 10m, S - 5m
- increased the lower processing threshold; ie if you have 6000 FR left to process, mod will change it so ~1800 gets processed instead of ~1000 or so
- as an added "bonus", staff injury treatment time has been decreased from 12 to 2 minutes per condition bar

Installation:
Unzip anywhere and use SnakeBite Mod Manager to install.

Notes:
- mod will conflict with any other mod using MbmCommonSetting20BaseResSec.lua
- to retain some of the balance, the mod does not change merc deployment GMP or staff capacities of platforms; use YARM Plus if you want platforms to build instantly and cost less
- mod does not change diamond/poster values or how much resources you can get from plants or small resource boxes; those are controlled by different files and there are plenty of mods that do this already