Metal Gear Solid V: The Phantom Pain

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Aaoms

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Aaoms

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About this mod

Adds suppressors to early-game handguns and assault rifles that don't have a muzzle option. Also allows for most NPC's weapons to equip suppressors.

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About this mod:
Basically it adds Rank 1 and Rank 2 suppressors to 34 handguns and rifles, mostly early-game. 

The following guns weren't given suppressors:
- Revolvers
- Grenade Handguns
- Lower-Grade Riot Assault Rifles
- Weapons that already had muzzle dampeners.

These changes also affect NPC weapons, but you have to acquire the suppressor separately to equip it (unless you grab the gun with CQC, which is unintended but I think its fair). Most of these weapons will have invisible suppressors, for some reason (maybe it's a bug with their model, but I don't have time to figure it out).

This mod was intended for single-player, and I don't know what will happen if you use it for multiplayer. Also, this mod is combined with my burst-style G44 mod because why not


Why I think people might like this mod:
I think the early-game weapon development is kind of broken in vanilla. The way I see it, you basically get the best guns in the game in the very first mission (suppressed tranq pistol and suppressed rifle), so there's really no point to developing the other rifles until you unlock gun customization. With this mod, you aren't married to the first weapons you start out with. Also this should make OSP a little more viable.

[SBWM]