Metal Gear Solid V: The Phantom Pain

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Created by

Shigu

Uploaded by

noShigu

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About this mod

An ongoing project of animation swaps and hacks intended to make MGSV's gameplay more traditional with elements from traditional MGS gameplay DNA.

Permissions and credits
An ongoing project of animation swaps and hacks intended to make MGSV's gameplay more traditional with elements from traditional MGS gameplay DNA.

This script mod contains camera presets to switch between at any time during gameplay:

UP - Default-Centered Camera
LEFT - Classic Camera
RIGHT - Classic-Centered Camera
DOWN - Default Camera

To switch between them in-game, you simply hold the Radio button (L1/LB or Q) and press the directional key of your desired camera preset from above (D-PAD or Arrow keys).

Note: All knife gimmicks have been temporarily removed in favor of play-ability until I complete working on them.

Knife/HG model placement by CapLag (RLC)

v0.4
*Revamped Non-Lethal CQC
*Dive-rolling now exits to squat instead of crawl state
*Added Camera Control
*Removed CQC Camera QTEs
*Temporarily removed knife gimmicks for further work
*Other slight misc. fixes

v0.3
*Added Stun Knife (Equip Stun Arm)
*Removed Buggy CQC Squat Walk
*Removed HG from right hand
*Repaired dive-off-edge motions
*Increased overall usability

v0.2
*Added Dive Roll Evade
*Added Knife Usage (CQC/bionic arm)
*Many more small motion edits
*Bug Fixes

v0.1 initial features-
*CQC Idle Stance
*CQC Sneaking Stance
*Knife+Gun model attachment
*Ragdoll Emphasis