Metal Gear Solid V: The Phantom Pain

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Created by

Caezero

Uploaded by

Caezero

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About this mod

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I know MGSV's FoxEngine has already shown us a cool realistic visual. But still, it isn't suit my taste yet .. So I decide to create a preset that make it more like a film/a bit more realistic .. at least for my eyes, since there are many cool cutscenes in it.

Original

Cinematic Lighting and Color
Active Effect :
-Gaussian Blur
-Ambient Light
-SMAA
-Chromatic Aberration
-Bloom
-HDR
-Levels
-Technicolor2
-DPX
-Tonemap
-Curves
-Sepia
-Filmicpass
-Dither
-Border

My Monitor Calibration for This Preset :
1080p, R/G/B, Brightness, Sharpness, Contrast, Color Tone, HDMI Black Level = 50/50/50, 50, 50, 100, Standard, Normal or Factory Settings/Default Settings
and
Set your ingame Brightness to 10.

Installation :
-Extract all files into your 'Metal Gear Solid V The Phantom Pain game folder' (:\...\SteamLibrary\steamapps\common\MGS_TPP).
Uninstallation :
-Delete all previously extracted files.

Warning :
-Change your game graphic resolution before installing ReShade and never alt+tab if ReShade has been installed to avoid a game crash.

Q&A :
-Too Dark?
Increase your Tonemap Exposure/Gamma value or decrease the HDRPower in ReShade/SweetFX_settings.cfg
-Too much FPS Lost?
Disable the SMAA and Bloom by changing it to 0 in ReShade/SweetFX_settings.cfg
-Remove Black Bars/Border?
Disable Border by changing it to 0 in ReShade/SweetFX_settings.cfg

Expect 5-15 FPS lost (varied).

Credits:
ReShade 0.10 by crosire and team
Preset by me

*For maximum visual experience, set all your graphic settings to Extra High/ON with Low Motion Blur + 16x Anisotropic Filtering, 4x/8x Supersample Antialiasing Setting in your Nvidia Control Panel driver or AMD Radeon Software Crimson equal settings.