Metal Gear Solid V: The Phantom Pain

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About this mod

Unlimited ammo, suppressors, support weapons 1.12

Permissions and credits
Updated to 1.12. Kept ya waiting huh? Sorry...

Thanks to DefectiveLife, he created the original infinite suppressor mod and gave me permission to post this.

Infinite ammo, suppressors, and support weapons. If you would like to change these values to a specific number, you can follow the provided instructions. D-walker ammo, fulton, and "items" are not infinite (Items include noctocyanin, cardboard boxes, active camo etc). Now with snakebite version [SBWM]

Manual Installation:
Make sure to backup 00.dat and your save folders 287700 and 311340 located in program files (x86)/steam/userdata/(random numbers)/

Go to MGS_TPP/master/0 and unpack 00.dat using the QAR Tool (here's a vid on how to use that, make sure to update the dictionary.txt file)
Paste EquipParameterTables.luainto 00 > Assets > Tpp > level_asset > weapon > ParameterTablesto overwrite the old file.
PasteEquipParameters.lua into 00 > Assets > Tpp > level_asset > weapon > ParameterTables > parts to overwrite the old file.
Repack 00.dat and put it back into master/0

For bugs like the suppressor still breaking please try the following steps in this order:

1. Deploy, go back to ACC, redeploy.
2. Make sure you have the most updated version of snakebite and no conflicting mods.
3. Try uninstalling and reinstalling the mod.
4. Go nuclear, Reverify the game using steam. This will wipe all mods, you'll have to reinstall them. Follow step 1 again.

Will conflict with any mod that uses EquipParameters.lua and EquipParameterTables.lua in 00.dat. AFAIK should be good with any mod that doesn't affect player-controlled weapons and equipment.
To update this mod in the future, just take the .lua files from the new 00.dat and follow directions in the READ ME section (also by DefectiveLife)