Metal Gear Solid V: The Phantom Pain
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Not the develpment team at Konami

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TheRuda

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About this mod

Makes it so the CQC throw while grappled to an enemy does not knock them out instantly. just like how it was in MGS3

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The game could have used more options for the CQC or another form of waking up enemies besides kicking them.
This only changes the CQC throw performed when a Soldier is grappled. Want to knock them out instead while in that state without uninstalling the mod? You can choke them or use any of the other CQC moves already present in the game.

This video illustrates some of the frustrations the mod attempts to address.

The special camera for the CQC throw, both frontal and backwards, have been replaced with the regular camera so you can prepare/adjust your aim towards the attacked enemy.
Known issue: I've noticed that in certain situations, the enemy will stand up immediately as if skipping any animaiton.