Metal Gear Solid V: The Phantom Pain

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amars464

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amars464

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About this mod

This is a work in progress SideOp pack that follows Venom as he secures the assets for Outer Heaven.

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ATTENTION: This contains a staff mod. It will not work with any other mod that adds characters to the game. It will also have some conflicts with Infinite Heaven. It needs to replace two scripts that handle the character's stats and definitions, you can ignore the conflicts and install it. If you want to uninstall the mod, you will have to reinstall Infinite Heaven as well so that you can restore the files that were overwritten. If part of this makes you uneasy, then you can download v0.05. It contains the same SideOps, but without the additional playable characters.

This is a work in progress mod that follows Venom as he secures the assets that he will need to build up Outer Heaven. It contains six new SideOps as well as four new unique characters with their own special abilities.

The first four SideOps are to secure some new soldiers for your ranks. Each one is a new playable character that has their own special ability. They are:

Rescue Box
Getting inside of a cardboard box will heal all LIFE damage.


Infinity Bandana

Grants the staff member unlimited ammunition on the field.


Dragon's Breath

Temporarily slows time and converts non-lethal rounds to fire rounds.


Enhanced Agility

Increased run speed and attack combos from an intense training regimen.

The SideOps that come in this pack are:

30621 Shot Maker - Boss, Ocelot has been in contact with an informant in Tselinoyarsk.The two of them have tracked down a shotgun specialist that would be a great fit for our ranks.  Ocelot said he used to be a member of his old unit back in the GRU. You know what to do. Get in there and get him back to Mother Base. The boys in the brig will do the rest.

30622 The Resistance - There has been a resistance movement building up in Central Africa, right in the middle of our AO. Having a new organization around could start drawing attention. We can't risk the exposure. We have received intel that there is a list of resistance leadership somewhere in the mansion in Lufwa Valley. Boss, infiltrate the mansion and find that list.

30623 Machine Gun Kid - We got an intel report about a former SAS operative who's working in a PF somewhere in Central Africa. Our contact in Tselinoyarsk said he would be able to make some arrangements to hold up a convoy that this guy will be in. Get in there while they're distracted and recover this guy. He's a real master of machine guns so he could prove pretty useful.

30625 Fire Trooper - We got another tip from our contact in Tselinoyarsk There's a former GSG 9 member who hopped the wall and is now stationed in Aghanistan. Luckily for you his weapon of choice isn't standard issue. Afghanistan is hot enough without someone running around with a flame thrower. Get in there and pull him out, we could use an operative like him on our team.

30627 Dirty Duck - We got some inside information about a prisoner transfer going down in Central Africa. Apparently the operation is being overseen by a pretty dangerous character. It might be useful to have someone with his kind of cunning around the base. Take him in alive, but be careful. This guy is full of tricks.

30628 TX-55 - Boss, we just recieved a data casette from our mysterious source in Tselinoyarsk. If his information is true, then the Russians are working on something in Afghanistan... something big. The intel suggests that they have a prototype for a new form of Metal Gear. We don't know if it is operational yet or not, but we need to get the designs for this new weapon into the hands of our boys in R&D right away. Inflitrate the base where it is being housed and get those plans. They should be stored on a diagnostics terminal near the weapon. We're counting on you Boss.

30629 TX-55 [Total Stealth] - Same as the above, but the SideOp will cancel if the enemy goes into combat

Finally, I want your help! If you're experienced at all with making custom sound effects, music, or vfx work in the game I got a few ideas I'd love to see, but those just really aren't my thing. DM me, or talk to me over on the Discord server!

Special Thanks:
Corfid Bizna for the excellent TX-55 model that is featured in the mission. You can find more of their work at https://www.behance.net/corfidbizna
Jinmar for walking me through all of the issues I had with getting the TX-55 into the game
Shigu for letting me use motion files from the OG staff mod Advanced Uniques (Seriously, go check it out after you're done with mine!)
JimLafleur for letting me poke around his excellent Staff Mod Lightning and the Rain (Also highly recommended!)
caplag for being like the best person ever to point a guy who just brute forces his way through code in the right direction.
Everyone else at The Modders' Heaven Discord server for all of the help and support that they always give!

Mod Versions
v0.3 - Full version of the mod (Side Ops + Characters)
v0.05 - Side Ops Only
v0.3a Operation Extrude Plus - Full version, and also allows S+ and S++ ranked soldiers to appear on the field