This mod adds red Christmas hats to all enemies in R-07, as well as Raiden, Blade Wolf, and the armored vehicles.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Santa hat model slightly modified from frime_channel. Excelsus repacking bug fixed by orion on the Metal Gear Rising modding Discord.
Donation Points system
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Changelogs
Version 1.00
Initial release
Let's not forget to enjoy this, hmm?
Merry Christmas! I think this mod is pretty self-explanatory, but might as well add clarifications:
Hats are given to: Raiden (default Custom Cyborg Body), Raiden (damaged body variant for bosses), Raiden (main menu), Blade Wolf, standard Desperado cyborg, Desperado broadsword cyborg, Desperado hammer cyborg, Desperado slider, Metal Gear EXCELSUS, Senator Armstrong, and those armored vehicles.
Pictures were taken in conjunction with Marko.mdl's snow mod (and a little of Frouk's free camera) and are not 100% indicative of playing with this mod alone. Marko's mod also requires TexMod to run.
Yes, the hats disappear when you cut parts of the enemy near them. I still haven't worked out how the "cutinfo" works exactly.
High bloom is intentional, it makes them pop visually.
No hat physics. I'm told that a tassel in your face is the last thing a combat cyborg wants.
I'm pretty sure that this is close to the most files the vanilla executable can handle, so I recommend Ruslan's file limit disabler to combine with other mods.
This probably affects these enemies when they appear in other chapters, too, but I'm not going through every enemy in the whole game.
Installation: Extract the GameData folder and merge with the existing GameData folder in your Metal Gear Rising install directory (default C:\\Program Files (x86)\Steam\steamapps\common\METAL GEAR RISING REVENGEANCE). To uninstall, delete the resulting pl, em, and bm folders inside GameData.
Credits:
Santa hat model slightly modified from frime_channel.
Excelsus repacking bug fixed by orion on the Metal Gear Rising modding Discord.