Metal Gear Rising: Revengeance
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Spritzkrieg

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Spritzie

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About this mod

Includes transition anims for walking/idle, so if you like to pimp-walk towards bosses, you will look BADASS. Dodge timing is harder, but faster and cooler.

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This mod is not the same thing, but it's the same vibe and it's MUCH better-made:
https://www.nexusmods.com/metalgearrisingrevengeance/mods/353

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I did this swap months ago, literally the first MGR mod I made, but I only did one of the two walking-to-idle animations and I was too lazy to fix or release it until now—

"Let's dance!" In a metaphorical way, a part of Sam lives within Raiden now.

Like the first mod of this subject, this started as only a fix for Raiden's dodges, which don't feel tight or responsive. But slapping Sam's dodges on Raiden, alone, looks a little janky — his arms awkwardly snap back into place after a dodge. So this mod also includes Sam's idle stance, and his walking animations too. If you want to capture that ultra-confident spirit of Sam in Raiden's campaign, this mod does the trick.

Only the sideways and backwards dodges have been replaced, as the forward dodge is relatively tight (and still an attack, which is pretty sick). Transition animations are included for walking, so you can start and stop your pimp-walk toward bosses like they're a joke to you.

See the Videos tab for a little montage presenting how fluid these new movements are.