Other user's assetsThis author has not specified whether they have used assets from other authors or not
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
The Camera and Animation options from MercTech added to regular gameplay. These options are:
Lock Camera to Head - The camera is now locked to the head of the pilot, instead of the camera floating and the mech moving around it. This setting is not recommended for people who get motion sickness.
Camera Damage Shake - Incoming damage will shake the camera, set to 0 to disable.
Animation - The animation type to use for all mechs. Default is MW5 type where it switches animation types between camera views. First person and Third person use their respective animation all the time regardless of camera view. Blend will use first person animation below 66% throttle, then uses third person animation over. This will let the mech seem likes it actually running.
Animation Blend Time - the amount of seconds to blend between the animation types when going from first/third person animation.
Animation Play Rate - How fast each animation should play when moving. Default is 1.